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Topics - SickBoySid

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The X-Com Files / I want to make a guide up to 1999
« on: January 31, 2023, 05:32:19 pm »
Love the game. Wana try to get a few friends into it who is think would really like it. also think a general guide would be pretty cool. But I don't think the average Joe would appreciate the lack of direction in the mod game in general tbh combined with the heavy time investment. So I Wana make it a little less painful with a guide basically stopping at promotion III

I don't want to really tell them the "meta" or step by step instructions, I think the creativity and customization of your tactics/play style is what makes the game. I just want to give a guiding hand & the tools to victory.

You guys got any advice / notes

We often play/stream single player games like fallout new Vegas while in a call together so it be fun to do the same with x-com files

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The X-Com Files / 97 Unit manors / manors spawn migs on HQ in 1998
« on: January 30, 2023, 12:24:41 am »
im on my 3rd (mostly ironman lol) Veteran play though this year. i played 3-4 years ago aswell. my last 2 runs ended in late 1999s and 2000s.

i love the game but i tend to have issues with the manors ( the screenshots are from late 1998 so its not even 1999 yet )

So i think the manors are a fair bit harder then earlier alien terror missions, ive tackled them in a few ways
-night ops attack with good nigh owl and spelunker commendations so they have 12+3~ night vision ( tho reinforcements can spawn on them and kill them before they even get a turn :c )
-spam smokes and antipersonnel mines
-zerg the building and hold with mix mash of alien weapons
-did one in hazmat suits and lit everything on fire lol was kind of funny but hard i think it causes reinforcements to spawn constantly
-i go during the day and use the Crazy broken far superior to the miniguns HMGs with TRITANIUM VESTs only issue is that i need my beefcakes to not be wounded for 48+ days with sickbay after clearing a manor cus they got 90fkin hp with 80 hp missing  :'(

even tho i can take them out it takes alot of time and effort to do so and i generally always lose a bit of the A team

im not sure if its my playstyle / research path. or what im doing wrong but i often get 25-32+ manors in vet difficulty before 1999 and most of them have MIGS so they make the map pretty hell and i have to bait and its just really annoying especially in 2 of my 3 playthrus they spawned migs Ontop of my main HQ base at some point

my monthly score is generally 800-2000+ every month until mid-late 1998 where the manors cause too much activity, i take every mission and research everything for the points im not sure if theirs some sort of balancing that makes more manors spawn because of my high monthly score or something ?

also i had one where i got reinforcements literally every 2 turns ? this is just a theory but i think mass explosives and trigger them to spawn. it happened on my mass fire nade and anti personal mine attempt with like 95+ kills...

bonus dose anyone have any tips on dealing with napalm nades ? the AP usage of a fire extinguisher is really high and it can knock out units and sap AP.


i LOVE the x files mod its amazing but god the 30 mig manors that spawn 70-100 units in 1998 sap my fkin soul

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