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Messages - Gnelf88

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1
40k / Re: [ADDON] ROSIGMA
« on: May 24, 2021, 02:28:23 pm »
Had hoped openxcom would ignore things not pulled by the mod for any racelist etc, but apparently not so.

I've purged the offending section in a new version, which should solve the 40k.rul issue (Same link).

Alternative solution, open 40k.rul, search for "STR_NURGLE_SOLDIER_BLESSED #CHAOS MUTON_ARMORNURGLE", add (without tabbing but with same spacing):
standHeight: 20
kneelHeight: 15
above "intelligence".

After installing the latest hotfix i haven't encountered the issue so far. great work and thank you very much for the help!

2
40k / Re: [ADDON] ROSIGMA
« on: May 22, 2021, 06:04:45 pm »
Found the likely culprit, missing kneel/standheights on the unit. Openxcom makes units default to invisible (instead of some default value like 20), with no warning.

Try replacing your ROSIGMA 40k.rul file (in the ruleset folder) with this fixed version:
https://drive.google.com/file/d/1PD9WnVz1juQFxzrqin29DuTS1nugzOR0/view?usp=sharing

I installed both hotfixes and replaced them into the appropriate folders, however now on startup I get:

[22-05-2021_15-58-14]   [ERROR]   Error processing 'STR_TRAITORGUARD_BATTLE_SERVITOR_HB' in units: Armor TG_BATTLESERVITOR_HBARMOR not found
I deleted ROSIGMA, 40k and re-installed everything however the issue persists. Should I just completely remove all my mods and just have ROSIGMA enabled to see if its mod conflicts?
the only mod conflict I could think of that I have is the Extra Stormtrooper Carapaces mod
Thank you for your patience!

[Edit] It seems to be the 40k rule file causing this issue, however, the sentinel issue was fixed! thank you very much.

3
40k / Re: [ADDON] ROSIGMA
« on: May 22, 2021, 12:03:19 am »
For the Adeptas Sentinel we have uploaded a hotfix.

As for your second issue I can't tell if you have uploaded the correct save game. It's a Cult Summoning mission and not a chaos craft. Also I cannot observe the mentioned behaviour.

I loaded the save, and while it seems to be back In time from my current battle save it still showed the chaos craft mission, I have uploaded a different file that should have the invisible enemies.
Also, I'm not sure if I illustrated my problem clearly, I'm missing an image not a ruleset. If this was the hotfix for that issue it didn't seem to work for me. I have provided a save before the adeptas sentinel bolter crash and hopefully, that helps. I just equip it to my craft and click inventory

4
40k / Re: [ADDON] ROSIGMA
« on: May 20, 2021, 10:04:52 pm »
I attempted to look at the newly equipped sentinel in the inventory section of my craft but crashed as soon as I pressed the button., I seem to be missing a lot of images, is this an issue on my end?

[Edit] On a chaos craft there are 2 entities that are completely invisible and cannot be interacted with but block movement (seemingly canceling it) and can shoot at my soldiers. They also seemingly exist between levels? one of my soldiers was on level 2 and they were on 3, yet shot at me with no vision.

5
Work In Progress / Reinforcements Mod?
« on: May 20, 2021, 12:31:15 am »
I doubt with the games engine and what not this exists, but is there a mod that allows you to send either multiple crafts to one mission or send reinforcements?

i.e for the 40k mod, I send drop pods to a battlefield but have a lack of equipment, luckily I also sent a thunderhawk which could be requested by a menu button and will arrive on a flare or any spot I choose in *Insert number* of turns

If not done I feel it could be an excellent and useful mod!

6
40k / Re: [ADDON] ROSIGMA
« on: May 18, 2021, 09:38:43 pm »
This issue happens every time a canoness heretic dies, regardless of the map. I can provide a save if needed

[Edit] After downloading the recent version it was fixed, however she always died event without wounds when stunned. Not sure if that's natural or not.

7
Tools / Re: OPENXCOM TRAINER
« on: May 15, 2021, 12:53:09 am »
Yep, what I did fixed everything and it was just a simple mistake on my end, not necessarily the trainers  :)

8
Tools / Re: OPENXCOM TRAINER
« on: May 14, 2021, 05:23:41 pm »
It does, however, the folder was named differently so the trainer didn't find exactly what it was looking for but I just renamed the folder, thanks for the quick response!

9
Tools / Re: OPENXCOM TRAINER
« on: May 14, 2021, 05:03:45 pm »
I very much have a language folder, I'm not too sure what the problem is here.

10
40k / Re: [ADDON] ROSIGMA
« on: May 13, 2021, 03:55:02 pm »
First of all very good mod  :) Lots of excellent content that I cant live without, but I was just wondering if there is anywhere I can find a sheet or something similar to find the stat/item requirements (e.g sister superior honour) for all the new transformations and how to get those items if any. Thanks in advance

11
OpenXcom Extended / Re: OXCE v7.0 for Android
« on: May 10, 2021, 12:11:30 pm »
VFS::map_common(): failed to map "common"

not too sure what this means if it can't find an actual map or the common folder but haven't found anything on it
I had enabled the 3 options underneath, now I disabled them and I can't even open up the app because of a "Segmentation fault"
I tried deleting it but it always tries to load the game and then has the crash no matter what

12
40k / Re: 40k Bug/crashes/problem´s report
« on: March 17, 2021, 12:20:43 am »
After a mission, i get this message
[FATAL]   A fatal error has occurred: vector::_M_range_check: __n (which is 18446744073709551615) >= this->size() (which is 7)
I just deleted old files for the new 29 version but maybe I messed it up?

13
40k / Re: 40k Bug/crashes/problem´s report
« on: November 22, 2020, 05:57:05 pm »
You need to have devotion revealed (train in the chapel for about 1 month) to use the tome on librarian armor.
Thought as much, thanks for thee tip :)

14
40k / Re: 40k Bug/crashes/problem´s report
« on: November 22, 2020, 02:57:13 pm »
I have manufactured Librarian armor and equipped it, but can't use the tome. I'm not sure if its devotion related but my soldier has decent psychic ability.

15
Tools / Re: OPENXCOM TRAINER
« on: November 22, 2020, 02:17:28 am »
Have you tried latest Version?

I have made an update, which should be able of processing 40k, at least simple cheat mode...
Have managed to open it up, thanks for the fast response  ;D but initially, I don't see any changes to the save game. But maybe it's certain things that don't have support. Cool mod and good work on future works!
Just went into the advanced mode and works as far as I can tell, so great mod :)

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