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Messages - nl255

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OpenXcom Extended / Re: OXCE v6.2 for Android
« on: December 07, 2019, 01:18:17 am »
Does this have external sd card support (via the storage access framework) and if not would it be possible to add it to the next version?

Released Mods / [COMPILATION] A few small mods.
« on: November 11, 2019, 06:53:06 am »
Finally got into modding and decided to post a few of my small mods that I recently made including a replacement for the xcomutil high explosive damage mod which I thought was overpowered.

Calcinite/Deep one terrorists appear underwater - Makes it so that Calcinite terrorists and Deep One terrorists appear on underwater missions in addition to Hallucinoids/Xarquids.  Note that this mod is pretty much untested at the moment.

UFO/USO Breeching Charge - Adds a purchasable grenade that does a damage of 200 so it can pierce UFO/USO hulls.  The difference is that I reduced the blast radius to 2 annd made it more expensive ($2500 each) for balance reasons.  I also changed it to use the same inventory space and sprites as the blaster bombs.

Long Range Laser Cannon - Makes the laser cannon worth using by increasing the range but decreasing the accuracy and damage.  Range = 65, Damage = 35, Accuracy=33.

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