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Messages - Venger

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XPiratez / Re: [MAIN] XPiratez - J5 - 11 Jun - Applied Chromatics
« on: July 24, 2019, 04:00:51 am »
First of all, while I contributed a bit, Dioxine is the only creator of Piratez and he is the only one to be credited for it. ;)

Are contributions generally welcome? I keep spotting typos and errors in the Bootypedia I'd like to fix, and it's probably faster to just edit it myself than post the list.

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XPiratez / Re: [MAIN] XPiratez - J5 - 11 Jun - Applied Chromatics
« on: July 10, 2019, 09:50:15 pm »
After 10 months you are at 0. Also in the mid-late game it's hard to get hoes (pretty much impossible) so you can always do this. It's nice that there is always an option, even if not the most efficient.

It takes 21 months for a Noblewoman Courtesan to make more than what she's worth in ransom, and that doesn't take into account the opportunity cost. If you took your 200k ransom and bought a plantation with it, it would net you 2,520,000 dollarydoos in the same 21 months it took for your courtesan to make back the initial investment.

It would make sense if there were different types of hookers the same way there are different types of slaves. A former noblewoman ought to bring in more dolaros than some random streetwalker, right?

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XPiratez / Re: [MAIN] XPiratez - J5 - 11 Jun - Applied Chromatics
« on: July 10, 2019, 06:33:31 am »
It's intended. And the Male Touch is not supposed to be in any way equal. Think of it as a different (a bit harder) experience.

I would suggest hinting at that more strongly in the description. Going in blind, I assumed limiting the band to women-only would be the harder choice.


e: Thinking also of weird trap choices, I just got the option to turn Noblewomen into Courtesans. Is there any reason to do this, aside from the visceral thrill of class warfare? You're giving up a 200k ransom upfront for 20k a month and using a slot in your prison for it.

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XPiratez / Re: [MAIN] XPiratez - J5 - 11 Jun - Applied Chromatics
« on: July 04, 2019, 09:26:27 pm »
Can someone shed some clarity on end-of-mission score calculations? I get that killing "Civilians" reduces Infamy, but is there a way to tell who is a quote "civilian" without researching them? There's a list on the wiki but it doesn't seem complete. Also, for some reason I got negative points for enemies surrendering...how is that any different from taking them as hostages?

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