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Messages - DaManWithGun

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OpenXcom Extended / Re: [Documentation] [Feedback] Map Editor
« on: January 15, 2023, 04:44:47 pm »
Hi, I found an issue while trying to make a new map, namely trying to scroll through MCD bits in the selection tool makes the editor crash with a segmentation fault.
Happens only with X-COM Base elements from TftD, other tilesets are fine. I can open existing maps just fine, too. Tried swapping OG TftD files from different sources, seeing if it works better on native Windows rather than Wine and Manjaro, same error.
Since I'm computer illiterate I pass the log file onto you lot.

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.29)
« on: May 30, 2019, 12:05:47 am »
So, I've been a fan of your project for a while (I started playing whenever I got time since 2.0x) and I'd like to thank you for maintaining and continuing to develop this mod, or should I say expansion pack.

I've got a few things to mention:

1) I'm currently in a brainstorming phase of making my own mod - a TftD/Apoc interquel, set properly on Earth post-T'leth, however after playing your mod I find vanilla TftD too bland for what I have in plans. Would you mind if TWoTS will serve as a basis instead?

2)There's a smol bug with the the M.C. Battlearmour, namely extended.rul lists its special weapon as STR_MCBA, however there is no such item in Items.rul but rather STR_MCBA_HAND

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