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Messages - bezimek

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1
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: December 28, 2018, 09:42:54 am »
Either wait for a new XCF version or if you know how, change the sprite definition:

Code: [Select]
  - type: OOZE.PCK
    subX: 32
    subY: 40
    width: 256
    height: 40     # <------------ this should be 80, not 40
    files:
      0: Resources/Races_Compilation/OozeRace/OOZE.png

Thanks :)  I fix "extraSprites_XCOMFILES.rul"  file using notepad and game works like charm :):)




2
The X-Com Files / Re: The X-Com Files - 0.9.7: Altered States
« on: December 24, 2018, 08:30:42 pm »
Thank you for answer. I will wait for update. Keep up very good work with your mod. 

3
The X-Com Files / Re: The X-Com Files - 0.9.7: Altered States
« on: December 24, 2018, 01:10:48 pm »
First you make a very good mod Solarius Scorch !!!
Second I have problem with your mod version 0.9.7.
- mission " Ooze Nest"
- openxcom:

[24-12-2018_12-09-08]   [FATAL]   A fatal error has occurred: Invlid surface set 'OOZE.PCK' for armor 'STR_OOZE_ARMOR': not enough frames
[24-12-2018_12-09-08]   [FATAL]   0x8860d0 OpenXcom::CrossPlatform::stackTrace(void*)
[24-12-2018_12-09-08]   [FATAL]   0x889760 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[24-12-2018_12-09-08]   [FATAL]   0x4015a0 exceptionLogger()
[24-12-2018_12-09-08]   [FATAL]   0xc20f98 MPEGaction::MPEGaction()
[24-12-2018_12-09-08]   [FATAL]   0x9ce960 OpenXcom::UnitSprite::drawRoutine8()
[24-12-2018_12-09-08]   [FATAL]   0x9c0210 OpenXcom::Map::drawUnit(OpenXcom::UnitSprite&, OpenXcom::Tile*, OpenXcom::Tile*, OpenXcom::Position, int, int, bool)
[24-12-2018_12-09-08]   [FATAL]   Unfortunately, no stack trace information is available
[24-12-2018_12-09-13]   [FATAL]   OpenXcom has crashed: Invlid surface set 'OOZE.PCK' for armor 'STR_OOZE_ARMOR': not enough frames
More details here: C:\Users\Pawlak\Desktop\OpenXcom_XFiles\user\openxcom.log
If this error was unexpected, please report it to the developers.

Can you help me ? and merry Christmess!

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