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Messages - Wyldesnelsson

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The X-Com Files / Re: The X-Com Files - 0.9.5: Burn The Village Down
« on: October 08, 2018, 11:30:25 pm »
So I have been looking into the rule sets of the mod and reading through whatever files where human readable, and I have come across a barrier so to speak, I have noticed that the items have a tag in the rule set called category, but looking through every file I could, I could not find any description of the properties of these categories, are they stored somewhere more secretive or are they hardcoded, because I could not find them anywhere

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OXCE Builds & Ports / Re: OXCE v5.0 for Android
« on: September 28, 2018, 04:33:56 pm »
It is allready possible, just needs a plenty of RAM.
Copy files from "mods" folder of modpack to your mods directory.
Roughly how much ram are we talking about here?

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OXCE Suggestions DONE / Re: [Suggestion] Touch controls
« on: September 28, 2018, 04:58:46 am »
Would it be possible to implement support for bluetooth keyboards, as in actual key recognition?

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OXCE Builds & Ports / Re: OXCE v5.0 for Android
« on: September 28, 2018, 04:57:04 am »
Would it be possible to run mod packs like piratez, fmp or x-com files on the android port? if yes what changes/setup/whatever would need to be done? I did do some coding on adroid in my internship, I do know a bit, and judging by the fact these mods have a separate launcher all that would need to be done would be some  way to integrate that code into android am I on the mark, is it not possible or is it as simple as setting the files?

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