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Released Mods / Re: [SOURCEMOD] Brutal-OXCE 7.6.6
« on: September 22, 2023, 09:22:22 am »
One more "bug" report: enemy turrets don't shoot. I haven't checked 1x1 turrets, but 2x2 turrets, which are supposed to be the most troublesome enemy in specific missions (and during the base defend at the side of player too), just stay looking at same direction with no particular action.
With BAI turned off works as intended (seeks targets within line of sight and perform shooting).
I checked the stats of turrets, if this somehow helps: they all have some amount of TU (32-100) and 1 energy (immobile), with shooting cost flat % (like, 40% for chaingun turrets, 55+% for battle tank, which is this mission). Turning the turret costs some TU.
Savegame is attached (XPZ).
As turrets are common and most strong enemy in early & mid game missions, this is vital issue.
With BAI turned off works as intended (seeks targets within line of sight and perform shooting).
I checked the stats of turrets, if this somehow helps: they all have some amount of TU (32-100) and 1 energy (immobile), with shooting cost flat % (like, 40% for chaingun turrets, 55+% for battle tank, which is this mission). Turning the turret costs some TU.
Savegame is attached (XPZ).
As turrets are common and most strong enemy in early & mid game missions, this is vital issue.