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Messages - Cherno

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Offtopic / Re: FPS Games with X-Com elements
« on: November 14, 2018, 08:42:48 pm »
I'd like to add the the XCOMDoom TC not only replaces demons with aliens but also features different player classes and a host of new weapons, including plasma guns and the mighty blaster launcher :]

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Fan-Stuff / Re: XCOMDoom: XCOM: Enemy Unknown Total Conversion for zDoom
« on: August 04, 2018, 01:42:06 am »
Not sure what you mean  :)
It's basicaly Doom with the weapons and monsters replaces with weapons and aliens from XCOM: EU.

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Fan-Stuff / Re: XCOMDoom: XCOM: Enemy Unknown Total Conversion for zDoom
« on: August 03, 2018, 01:12:14 pm »
It should work with BD, yes.

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Fan-Stuff / XCOMDoom: XCOM: Enemy Unknown Total Conversion for zDoom
« on: August 03, 2018, 02:38:50 am »
Hello,

I have created a total conversion for the Doom source port GZDoom, using the assets from the 2012 Firaxis game XCOM: Enemy Unknown. It changes all weapons and monsters from Doom 1 or 2 and replaces them with XCOM: EU stuff.

Here is the link to the development thread:
XCOMDoom

You can get GZdoom here:
zdoom.org

Maybe someone is interested. I had a lot of fun making this.


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