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Messages - Rikiswar

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1
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: November 08, 2019, 11:15:19 am »
The description for the Biodrones' Weapon in the UFOPEDIA crashes the game.

2
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 20, 2019, 11:09:08 pm »
I looked through the US-en.yml for typo and created a small document with the typos I found.

3
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: May 15, 2019, 02:49:31 pm »
STR_ALIEN_INFILTRATION_DETAILS_PREQ in en-US.yml is mistyped as STR_ALIEN_INFILTRATION_DETAILS_PRERQ and the game crashes when researching Alien Neural Network because it can't find the image.

4
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: April 30, 2019, 01:19:39 pm »
STR_HALLUCINOID_CORPSE and STR_DEEP_ONE_VILLAGE_RAID_COMPLETED are missing language entries in en-US.

5
XPiratez / Re: Bugs & Crash Reports
« on: July 18, 2018, 06:26:45 pm »
In 0.99J3 bootypedia'sw filntlock rifle image entry has its decription cutted, as the  attached screenshot displays

There are 34 entries that are affected, which include: Ghost Dagger, Vampiric Sword, Hellblade, O'Harty's Gun, Dart Pistol, XG Pistol, Kustom Blunderbuss, Heavy Slugthrower, Super Shotgun, Mammoth Chain Shotgun, Arena Flak Cannon, Laslock Shotgun, Linux SMG, Linux Origami SMG, Boarding Gun, Reticulan Lasgun, XG Assault, Flintlock Rifle, Light Sniper Rifle, Custom Snipin' Gun, Precision Laser, Meridian's Special Autogun, Asuka Rifle, Ballista, Mortar, Shoulder Launcher, Laserball, Marsec Mega-Flamer, Tome of Lightning, Holy Handgrenade of Antioch, Scroll of Inconsensuality, Officer's Lash, Ghost Beam and Lucky Star.

6
XPiratez / Re: Bugs & Crash Reports
« on: July 17, 2018, 12:24:35 am »
The heavy slugthrower's chem ammo doesn't seem to be using the right graphic, it looks like an eyeball and is too small for a 2x1 item.

The uber wheat, meanwhile, looks way too big for a 1x1 item.

The heavy slugthrower's chem ammo use the cabbage sprite because in both the Piratez.rul and Piratez_Resources.rul they have the same number (1228) assigned, which mean that X-Piratez use the entry that is below in the Piratez_Resources.rul, which is the cabbage sprite. This also has the effect of making entry 1229-1244 be one less then they should be. I have attached a picture of how the chem ammo should look like.

The Uber Wheat should most likely be a 3x2 item.

7
XPiratez / Re: Bugs & Crash Reports
« on: May 23, 2018, 10:38:02 pm »
I found a bug where the Guild Space Technician Slavery requires Guild Spaceman
Quote
- name: STR_GUILD_SPACE_TECH_SALVAGE
    category: STR_SALVAGE
    requires:
      - STR_GUILD_SPACE_TECH
      - STR_SALVAGE
    space: 0
    time: 400
    cost: 0
    requiredItems:
      STR_GUILD_SPACEMAN: 1 (Here)
    producedItems:
      STR_SECURITY_CORPSE: 1
      STR_GUILD_CORPSE: 1
      STR_CHEMICALS: 1
      STR_SLAVE_SKILLED: 1
    refund: true 

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