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Messages - Ridley

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The X-Com Files / Re: The X-Com Files - 1.2: Masters of the Universe
« on: February 21, 2020, 01:46:14 pm »
I have already. :)

No specific plans yet.

Yes, I want  ;Dto add the Enforcer chassis.

Welcome and thanks!

No, this option was removed from OXCE. Not even related to this mod, though I approve of this decision.

Ah I thought that may be the case. Im sorry, I know it wasnt a feature of this mod but thought maybe this mod disabled it or something, and was having trouble finding information about it. I will just dismantle and rebuild in this case :P

Thank you for the clarification :). And great work! This mod is really fun especially when you get the heavy tritanium armor, walking through cultist gunfire like the terminator  :D Im only just about to enter the 3rd year so im looking forward to fighting aliens. Already shot down some scouts

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The X-Com Files / Re: The X-Com Files - 1.2: Masters of the Universe
« on: February 21, 2020, 09:45:06 am »
Hi, loving this mod! Just had a question, is relocating base facilities a thing? I saw in some other threads that it's a feature of extended via ctrl left click over a facility, but it's not working for me (nothing happens when I ctrl left click the facility). The other features work fine however so I'm assuming it's not enabled, or perhaps a different keybind?

Thanks for any help :)

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The X-Com Files / Re: The X-Com Files - 1.0.2: Judgement Day
« on: December 03, 2019, 11:25:27 am »
Respectfully just wondering when a version may be available for download? Been dying to play this but literally came to download it on the same day you took it down  :P

Is there perhaps an older version I can play in the meantime?

Thanks and love your work, really enjoyed final modpack! :)

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: December 02, 2017, 09:19:09 am »
No worries!

I was having a look through the rulesets anyway, so might have a poke and see if I can remove all the MIB related things without breaking it :P

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: December 01, 2017, 03:46:19 pm »
Hi. Really love your mod pack, been playing it for a while but had a question. Is there a way to disable one of the mods in the modpack? I am not a huge fan of the MIB missions and would love to be able to play without them showing up.

Thanks  :) and keep up the good work

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