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Messages - Nalca

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1
XPiratez / Re: Rumors about incompatibility with Brutal-OXCE
« on: March 17, 2023, 09:54:09 pm »
If there are legitimate reasons not to pick up blue-clips, I'd rather have a generally valid algorithm that can determine whether it's worth to pick something up rather than forcing the modder to create a whitelist for every item that should be possible for the AI to pick up.
There are a lot of items that aren't weapons, but loot. Like the blue credit chip. - https://xpedia.netlify.app/##STR_CREDIT_CHIP_M
They are useless for battle, but worth a lot after. Some foes spawn with these in their inventory.

Some items are both, like the coconut - https://xpedia.netlify.app/##STR_COCONUT
A crappy weapon in the hand of a unexperimented hand, but maybe better than her fists.

2
XPiratez / Re: Bugs & Crash Reports
« on: February 18, 2023, 12:57:43 am »
v.N4:
Holo-Spikey SMG is missing its description in the ufopedia.

3
Organ Grinder are actually fairly simple :

Use a team of gals equipped with Combat/Trench shotgun and Smokey armor, and go there during the day.
Or better, go with peasants with Aqua suit.

You can kill everything with the automatic shotgun, and you're protected from the acid rain, the acid weapons and the deadly smoke weapons. Just watch out for the dogs, your gals are dead if they are caught.
If you stun a ghoul and you don't need it, execute it. They have great hp regen.


If you don't have good armors, it's a major pain in the ass through. The acid rain will melt your armor randomly, and the smoke attack are deadly

4
The X-Com Files / Re: The X-Com Files - 2.7: Spectral Entities
« on: January 08, 2023, 05:59:34 pm »
What precisely were you using? High armour, mind control, non-surrendering enemies corralled away while you bark'n'bite the rest, something else?
I would say, dogs barking at a stunned enemy. Count as hitting an enemy with an attack.
Guess they lack confidence  :P

5
Be aware that dumbass captain really wants you to have a luxury spa in your main base, which I don't like building in the first hideout. The solution: remember that you can shuffle the order of your hideout, your "main base" is always the leftmost one.
For better or worse, you have less need for personal databases and can spend most of them on scamming and spoofing to get cash and glamour.
Are you sure about the main base thing ? I usually place the luxury spa with the Red Mage / Space Comms Center in another base, just to have a hangar and an Industrial Printer in the first base.
But if what you say is true, then it's a bad idea.

6
That cat will really hurt your score when you accidently blow it with a mortar / rocket.
Or when it sit under a cyberdisc facing you on your starting position on the first turn.

7
XPiratez / Re: Bugs & Crash Reports
« on: December 31, 2022, 04:34:22 pm »
I think it got fixed in a sneaky release.

It crash for me in V.N3, yet I've found a N3.1.3 on moddb.

8
XPiratez / Re: [MAIN] XPiratez - v.N3 20-Dec-2022 Clear Skies
« on: December 30, 2022, 04:17:08 pm »
CALIFORNIA CATGIRL HAREM
CALIFORNIA CATGIRL HAREM

CATGIRLS ARE SUPERIOR
More like a bunch of sick catgirls taking place in your prison while you try to find medical supplies to recruit those catgirls AND build a Sickbay.

But they are really nice for that underground mission with spiders !

9
XPiratez / Re: Bugs & Crash Reports
« on: December 29, 2022, 10:52:43 pm »
I've got a wild STR_MISSION_CHURCH_CAMP in the research screen, without translation.

(Also, I'm on V.N3)

10
XPiratez / Re: Bugs & Crash Reports
« on: December 29, 2022, 09:56:18 am »
Using the project Recruit: Catgirl Tourist, I can recruit catgirls without having any catgirl tourists in my dungeon hotel.
Looking at the others projects of the same type, It should need a tourist.

11
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: December 22, 2022, 12:47:17 pm »
I'd would like a bomber in the middle game with IB slots. I recently discovered the joy of dropping avalanches on ninja land vessels, but there's no 'fast' bomber with IB slot between the incinerator and the devastator. Maybe a reconverted drakkar ?

12
XPiratez / Re: Bugs & Crash Reports
« on: December 22, 2022, 12:28:01 am »
Turns out that the attack run on a hideout is hardcoded. It always goes at alt=5. Therefore, sorry, engine limitation.
Dang it. What I'm going to do with that battle tank now ?


Another bug. The Ramses gun can go into space, but it's ammo cannot.

13
XPiratez / Re: Bugs & Crash Reports
« on: December 21, 2022, 05:15:26 pm »
Using version v.N3, I'm trying to down a Ninja landcruiser with a battle tank, and "Enemy's too high to intercept".

How that thing is flying ?

14
XPiratez / Re: A thread for little questions
« on: December 08, 2022, 02:59:48 am »
Dojo provide the service "Dojo", while the revolution HQ don't.
I think only events use this service, but maybe I'm wrong.

Otherwise, it change nothing in terms of the maximum stats a gal can get via training.

15
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: December 02, 2022, 01:03:22 am »
I have a 'Haunted farm' mission in Antarctica.
Kinda empty, like we can expect for anything in Antarctica.

But, a farm::)

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