Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BTAxis

Pages: [1] 2 3 ... 10
1
XPiratez / Re: some sprite reskins
« on: October 11, 2022, 06:21:34 pm »
the custom lasgun
a smartrifle
a shock-a-fist that doesn't look like a yellow hockey puck

These are awesome. Thank you!

2
XPiratez / Re: some sprite reskins
« on: October 09, 2022, 05:20:24 pm »
By the way, you made a new sprite for the Lasgun, but not for the Custom Lasgun. It's a little odd that they don't look alike now. Maybe you could consider making a new sprite for that?

3
XPiratez / Re: some sprite reskins
« on: October 06, 2022, 11:22:00 am »
I think your sprites look great. I made a quick submod out of them so I can carry it over between Piratez updates easily. Maybe you should consider making one yourself and sharing it for convenience?

4
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: September 27, 2022, 05:21:00 pm »
Done.

Thank you Meridian, much appreciated.

I noticed another minor thing with the soldier sorting. By design, if you hold Ctrl while sorting, the soldier list doesn't sort but only shows the values for the sorting criterion you selected. However, if you then open the sort dropdown again and click somewhere outside the list to close the dropdown without selecting a sort criterion, the soldier list is sorted as per the criterion selected (unless again Ctrl is held). I think that closing the dropdown this way should not apply any sort action.

5
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: September 19, 2022, 02:05:23 pm »
There is a small but irritating issue with the soldier sorting dropdown on the soldiers screen. When the screen is first opened, or the list has been sorted via one of the sorting options, opening the dropdown starts you with the list scrolled to the top. However, as soon as you manually sort the soldiers via the arrow buttons, the sorting list will be scrolled all the way to the bottom when you use the dropdown.

This is somewhat annoying because sometimes I will accidentally reorder the soldiers when I hadn't intended to. In such cases I use the sorting menu to reset the list to "original order", but I always have to first scroll the list because that sorting option is right at the top of the list.

I hope this can be adjusted.

6
XPiratez / Re: Bugs & Crash Reports
« on: March 31, 2022, 09:36:12 pm »
Awesome! Thanks a 10^6.

7
XPiratez / Re: Bugs & Crash Reports
« on: March 31, 2022, 08:26:30 pm »
Armored Vaults, in this case.

I initially left clicked it only to be told it was in use. After freeing up 250 storage space, I was then only allowed to disassemble it.

8
XPiratez / Re: Bugs & Crash Reports
« on: March 31, 2022, 06:56:01 pm »
Yes.

9
XPiratez / Re: Bugs & Crash Reports
« on: March 31, 2022, 02:54:23 pm »
The bootypedia says that damaged facilities can be repaired by left clicking on them, but that isn't true. Left clicking just dismantles the facility.

10
OpenXcom Extended / Re: OXCE (OpenXcom Extended) main thread
« on: February 24, 2022, 09:04:46 pm »
I noticed that the notes panel that can be brought up from anywhere via Ctrl+N, can indeed be brought up from anywhere, including the notes panel. It's possible to press the hotkey multiple times, and have to close the menu multiple times as a result. It might be a good idea to disable the keyboard shortcut when it's already open.

11
XPiratez / Re: Bugs & Crash Reports
« on: January 20, 2022, 06:38:45 pm »
A new feature.
Dio asked me to do it.

Is there some way to turn it off? I don't want this in my game.

12
XPiratez / Re: Bugs & Crash Reports
« on: January 20, 2022, 04:55:44 pm »
There seems to be an issue with the Pirate Hunt mission. I just fought a base defense against a landcruiser, and two more are on the way.

13
XPiratez / Re: Bugs & Crash Reports
« on: January 20, 2022, 02:58:56 pm »
The luxury spa has an enemy spawn.

14
XPiratez / Re: Bugs & Crash Reports
« on: January 11, 2022, 03:54:08 pm »
The wolfman 'pedia article claims it has spot 3. It actually has spot 5. The armor article does have the correct value.

15
XPiratez / Re: A thread for little questions
« on: December 02, 2021, 12:41:20 pm »
Thanks! Didn't realize the windows weren't open, as you can see out of them even when they're closed.

Pages: [1] 2 3 ... 10