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Messages - Kharim

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1
XPiratez / Re: Bugs & Crash Reports
« on: August 04, 2024, 03:09:15 pm »
Well... here you go, just realised that depending on angle it can look like it is in water or on arctic terrain.
Changed the mission marker location manualy to a lilttle bit to north and it prevented the crash.

2
XPiratez / Re: Bugs & Crash Reports
« on: August 03, 2024, 06:44:21 pm »
Ahoy Mateys!

Ran into a bug when reaching the Ninja Raid mission site, it crashes the game to desktop.
Log and save attached, thanks for your help in advance and have a great day!

3
XPiratez / Re: Score loss and enemy bases
« on: November 11, 2019, 09:32:40 am »
Just wait for them Ratman patrols spam to appear, that is another situation where your score takes a big hit out of nowhere :)

Sent from my ZAX 1.2


4
XPiratez / Re: A thread for little questions
« on: June 28, 2019, 01:38:26 am »
How do You recruit gnomes?

Sent from my ZAX 1.2


5
XPiratez / Re: Uber Piratey Squad Inaction (Collaborative AAR)
« on: June 14, 2019, 01:34:00 pm »
Just as i thought, cant wait for full aar

Sent from my ZAX 1.2


6
XPiratez / Re: Uber Piratey Squad Inaction (Collaborative AAR)
« on: June 14, 2019, 01:24:54 pm »
Great job! I hope we get this kind of reports till the very end of collaborative playthrough, also shouldn't it be "in action"?

Wysłane z mojego Redmi 6A przy użyciu Tapatalka


7
XPiratez / Re: [MAIN] XPiratez - J14 - 29 Apr - Saints and Sinners
« on: April 30, 2019, 09:57:45 am »
Recoiless Rifle Plastasteel Shells? Can't wait to get my hands on them!

Wysłane z mojego Redmi 6A przy użyciu Tapatalka


8
XPiratez / Re: "Content" of Colour Codexes
« on: February 15, 2019, 06:12:49 pm »
https://www.ufopaedia.org/index.php/Tiny_Drill_(Piratez)

I think this article is not up to date, but still it gives quite an idea about codices.

Sent with my ZAX 1.2


9
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: February 12, 2019, 07:57:50 pm »
How about the Marsec Minilauncher from XCOM:Apocalypse? This one handed low power missile launcher used to be one of my dual wielding weapons of choice.

Sent with my ZAX 1.2


10
XPiratez / Re: Important: Upgrading Saves Between Versions
« on: January 30, 2019, 04:43:23 pm »
Thanks.

What about the Slave Soldiers is there any way to fix it? Maybe by changing research to uncomplete in an unupgraded save? Am I right?

11
XPiratez / Re: Important: Upgrading Saves Between Versions
« on: January 29, 2019, 08:57:05 pm »
After upgrading to new version:
-I can't purchase Chinese Dragon anymore (although I have chosen red codex)
-I can't hire Hands (I know it is supposed to be mutually exclusive with slave soldiers now but it seems to default to slaves once you have it researched)

12
XPiratez / Re: Newbe questions
« on: December 24, 2018, 03:23:00 am »
Alright it turned out that I had Werewolf Savage in research and it was treated as an animal, had to cancel that, ship it out and I am all good. Thanks.

13
XPiratez / Re: Newbe questions
« on: December 24, 2018, 02:43:20 am »
How do I dismantle Burrow? It always says "facility in use" even  though I have enough  free storage and living space.

14
XPiratez / Re: Bugs & Crash Reports
« on: December 18, 2018, 11:33:11 am »
Can't fight them. I got one Aircar with 25mm cannon which looses every engagement with Ratmen. Luckily I managed to load an earlier save and successfully caught two Church Medium's on the ground, thus getting enough points to come even  at the end of the month :)

However it is not a feature that works properly in my opinion, esspecially when combined with Doom monster patrols at the same time.

15
XPiratez / Re: Bugs & Crash Reports
« on: December 17, 2018, 07:23:37 pm »
I checked the thread before upgrading  and there were nothing about going from 0.99J3 to 0.99J9

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