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Messages - Bionic

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Playthroughs / Re: Oh Shit Moments - Why i love XCom :>
« on: May 13, 2016, 12:35:16 am »
May i incline which mod you are playing?


Playthroughs / Re: Oh Shit Moments - Why i love XCom :>
« on: May 11, 2016, 12:44:21 am »
Augh! The slaughter continues. I finally got a weapon upgrade (rail guns) and was ready for some payback. When they aliens decided to terrorize Easter Island I saw my chance. Boy oh boy was I wrong. Let me tell you, up until now it's been a pretty smooth ride. I've never bailed on a mission, but I usually lose a couple of guys every other mission since I still only wear personal armor and an alien can snapshot you in the eyes with a plasma pistol from three miles away.

But on this mission I barely get the doors of the craft open before a couple of guys are MC'd. One of them fires a rocket launcher inside the craft (killing a commander) ,  good times. Two others panic and run outside and vanish into the night. I send my scout tank out to see what the hell is going on. It seems to be a mix of mutons, cryssalids and sectopods. And whoever is mind controlling me from somewhere. Well, I realize I'll never win this. I manage to run outside and stab a few of my panicked/mc guys with stun rods and put them in backpacks. In the end four are KIA and three MIA. Two of wich I when I check the memorial were first to serve.

Still, it's funny how the game decides to hand me my ass when I thought it was easy coasting.

Playthroughs / Re: Oh Shit Moments - Why i love XCom :>
« on: May 10, 2016, 08:29:30 pm »
Well, I just took a serious blow. Maybe not that serious, but the economical damage was pretty hefty (since apparently you don't get any return on queued facilities). I had barely got my fourth base ready. The living quarters were built and 25 rookies had just arrived. Their personal defense weapons were currently in transit as the alien battleship suddenly swooped down on them. 25 unarmed rookies against sectoids with blaster launchers. Rest in pieces, base four.

Offtopic / Re: Introduce yourself
« on: May 10, 2016, 10:10:12 am »

I'm Bionic and I live in Sweden. I used to play the original as a kid and I've always remembered it as one of my best gaming experiences. I distinctly remember the first time I ever saw a Muton!

One day I saw the game on steam and thought I'd give it another try. It was still as good as ever, but it wasn't precisely a smooth experience on a new machine. Then I found this project and it was like spooning Santa Claus. The customability, the modding!  It's almost too good to be true. My free time is suffering severely, please send help.

Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: May 09, 2016, 12:45:21 pm »
Ah, so it's just a regular personal armor then?

Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: May 09, 2016, 09:49:08 am »
Hello. Firstly, thanks for an awesome mod. I haven't had this much fun playing a game since the original Xcom back in the day.

I'm on my first play-through and I was wondering what the MiB armour adaptation does? I "manufactured" it but I can't see that it did, or that I got anything.


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