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Messages - harre

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1
Troubleshooting / Re: Need help compiling under Windows/VS2015
« on: November 22, 2016, 12:56:55 am »
Cool, I'll try it out next year  8) Now I'm swamped at work and home with kids for the rest of the year

2
Released Mods / Re: [MUSIC] UFO: Cydonia's Fall Soundtrack (2016 edition)
« on: October 09, 2016, 11:23:22 pm »
Cool, will download and listen to this at work tomorrow :)

3
Playthroughs / Re: Let's play TFTD Ironman with a french guy
« on: July 18, 2016, 04:16:37 pm »
I'm still on #3, kids are keeping me occupied for most of the time  ;D

But I find your clips entertaining and the french accent is also a nice touch

4
Released Mods / Re: [TFTD] [CRAFT] Enhanced Reskin of T.f.t.D. Craft
« on: July 06, 2016, 02:01:47 am »
Hi All - This is being posted in all my threads.

This is a Note to everyone who uses my Mods.

On Monday morning, when I went to turn my PC on, there was a bang and smoke started to flow from the power supply. While my drives and data are intact, the power supply and motherboard are toast. (I'm posting this from a borrowed laptop at the local library)

I have got a replacement lined up, but I'm currently waiting for some parts to arrive. (They should be here in a week/week and a half) I'm sorry but untill my PC is back up and running I have to put any changes/fixes to my mods on hold.

However please keep any suggestions/requests/bug reports comeing in. I can still work with these - I just can't make any changes till I get my new PC.

Roxis231

Glad to hear that it was just the motherboard and PSU and not the whole building that burned down.

5
Playthroughs / Re: Let's play TFTD Ironman with a french guy
« on: July 05, 2016, 12:56:50 am »
you're having better luck than me. I usually just end up with all my guys dead on superhuman ironman ;)

6
OpenXcom Extended / Re: Built-in TechTreeViewer
« on: June 10, 2016, 02:21:09 pm »
you probably need to offload some information to different views to reduce clutter.

perhaps one button on top that is the parent tech in the tree and then buttons in the bottom for each unlocking techs.

or your idea is probably better ;)

7
ack! what happened to your screen?

Probably a 100% shot that missed and his whole squad was wiped.  8)

8
Work In Progress / Re: [TFTD]Terrain Expansion
« on: June 03, 2016, 12:57:50 am »
Looking good! I'll try it out when I get the time.

9
Area 51 / Re: New Biolab terrain
« on: May 20, 2016, 12:04:43 am »
Looks awesome!

10
Released Mods / Re: [TFTD]Extended Facilities
« on: May 17, 2016, 12:01:47 am »
Looks nice, is the capacity the 4x of the standard one?

11
Offtopic / Re: Command and Conquer Infantry Death Sounds
« on: May 15, 2016, 11:16:06 pm »
cool mod, will try out when I got time  :)

12
Builds & Ports / Re: Ubuntu 16.04 won't run after compile
« on: May 12, 2016, 12:03:11 am »
I'm not skilled enough, but shouldn't it be possible to create a docker image for ubuntu 14.04 that is possible to build with?

13
That looks quite nice

14
looks nice with two doors on the triton.

15
Work In Progress / Re: [TFTD][WIP]More USO Variants
« on: May 04, 2016, 01:35:05 am »
Cool, I'll try this out next time I'll play tftd and give some feedback.

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