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Messages - silencer_pl

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1
XPiratez / Re: Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: November 01, 2018, 12:30:39 am »

2
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 30, 2018, 09:32:12 am »
But who will presume some type of a mission before it is invented? Who will know that you are going to dive into a real ocean, who will tell you that you'll gonna reach the space? So I vote for not to describe it in the main screen.

At this stage of this mod, I think all of this is known.

3
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 29, 2018, 09:40:00 pm »
Is it possible for the transport ship to have somewhere either in Description or in ANAL information what mission types are they capable? Like can it into space, can it do mansion, can it do infiltration, can it go underwater. Yes I know some key ships have this information, but some don't. Or maybe in mission screen do a button similar to: "What to wear?", called Available Rides. Yes I know it is somewhere in ufopaedia, but really it would be much better to have this in-game without the need of either memorizing or having 100 charts written down.

4
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 26, 2018, 09:15:13 am »
Well impalers start showing up after you unlock the well wisher's 3rd message, and they seem to be some kind of anti star god entity.  So it would make sense that they would give you stuff that works against star gods.  Anyways they seem fine to me as an end game stun weapon that doesn't require a specific codex or anything, especially since some stuff requires star god parts to manufacture.

Do they? I had Strange Message 3 unlocked for quite a while,  and yet I don't have a single impaler.

5
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 25, 2018, 07:05:38 pm »
With recent update it's much easier to get them down. Unfortunately they are not 100% to go down and prefer to get blown up

6
XPiratez / Re: Bugs & Crash Reports
« on: October 24, 2018, 10:59:35 pm »
There is a hole in deliverator. The spawn point near the ground floor door can be shot at from below. Can be reproduced in 0-g missions - specially the satellite with Terminator robots. The gal in the SS was shot on enemy turn from the front and below that was hiding in that little nook or whatever you call it that has open top.

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XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 23, 2018, 11:51:18 pm »
Are piloted tanks suppose to report "Not enough energy" while having like full bar of energy? I'm using Tank *H-Lascannon. After firing 3 round of auto laser the tank reports that message despite having lots of energy. I can't even also fire the Heavy Laser.  I can fire on next turn though.

8
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 23, 2018, 09:24:36 am »
Thanks, I thought as such. Anyway another problem that bothers me.  I need Merc Engineer for better armor - probably power armor that can go to space, however I haven't seen mercs for quite a while and I can't "hire" one. Are they gone after researching Contact: Mercs?

9
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 23, 2018, 12:14:28 am »
What's the "best result"  of handling Dr. X? I followed every path except corruption. Couldn't turn her into vampire because of the lack of blood, but is the opposite better? (not hire).

10
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 21, 2018, 11:14:22 pm »
What are 'freelance' pogroms?

11
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 21, 2018, 09:11:04 pm »
I've researched Mutant Self Defense Force. It says that Pogroms should stop but on next month I still have mutant pogrom. Should that happen?

12
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 21, 2018, 04:14:12 pm »
Where can I get Reticulan Elder?

Also how can I trigger faction to build a base? I had 3 bases but all of them were Academy and I need a trader and church base for their highest members. I know I can kidnap them, but the cost is big.

13
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 20, 2018, 06:49:09 pm »
Eh, don't know why I've understood Inv. 22/25 as invisibility :/

14
XPiratez / Re: Bugs & Crash Reports
« on: October 20, 2018, 04:48:21 pm »
What pickaxe?

15
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 20, 2018, 02:03:02 pm »
Am I understanding invisibilty wrong? Assassin suit has 22/25. I fire at enemy from greater range and he just retaliates back as if the unit was visible. Shouldn't the unit be invisible from range greater than those numbers?

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