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Messages - Bloax

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1
XPiratez / Re: Recruiting of Gnomes and Synths
« on: October 11, 2019, 01:35:55 pm »
If you get too far ahead of yourself, you start worrying about things you'd pleasantly find out on your own.
Don't drink and drive. :)

3
Offtopic / Re: A better AI is possible...
« on: January 27, 2019, 02:32:44 am »
Personally I'm less interested in SUPREME CHEATER AI and more of an AI that operates under the same limitations as a human player (it doesn't even know the map!) and tries to match them in performance.

4
XPiratez / Re: Bugs & Crash Reports
« on: September 18, 2018, 11:59:54 pm »
If you're such hot  *CENSORED* with a massive grasp over how to properly pull this game off, then make your own XPiratez+
with blackjack
*CENSORED*

5
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 15, 2018, 06:17:39 pm »
The Fearsome Artificial Famine

6
XPiratez / Re: Suggestion for an art resource
« on: August 12, 2018, 08:33:00 pm »
If you give me a compilation of them (armors for high temperatures) I might get around to slapping something together at some point when fate decides to let me crank shit out once more.

7
XPiratez / Re: How strong of a system do you need to run pirates?
« on: June 04, 2018, 09:13:23 pm »
The real fun is when you eat shitloads of RAM while doing things much slower. :--DDD

8
XPiratez / Re: Additional Battlescape Music mod attempt?
« on: April 28, 2018, 05:44:50 pm »
Personally I prefer XMPlay myself.

9
Resources / Re: Ork BOy
« on: March 30, 2018, 01:37:38 am »
Probably shouldn't have his face turn muton purple when he is kill

10
XPiratez / Re: A thread for little questions
« on: March 25, 2018, 11:00:06 am »
Their only purpose at the moment is to make sure you're not locked out of doing things if you accidentally raidwipe your initial group of people at the very start of the game.

11
XPiratez / Re: Small broblem
« on: March 24, 2018, 10:28:17 pm »
Switch the language to EN-US instead of EN-GB

12
XPiratez / Re: [MAIN] XPiratez - 0.99I1 - 26 Dec - Spirit of Christmas
« on: March 20, 2018, 12:15:54 am »
Actually dont use this, while the music plays just fine in winamp somehow the game doesnt interpret it correctly and many of them are corrupt or play at the wrong rate.
(does openxcom support 16Khz sounds and music?)
I'm pretty sure it's either 22050 Hz or 44100 Hz and strictly 16-bit or enjoy having those things played back at those frequencies with no resampling.

My toaster has 1GB of memory. While it takes god-damn ages to load, like the thick end of ten minutes, it does run the game fine (although tabbing back in makes things chug again for 2 minutes). The excess just seems to get hauled over into pagefile, judging by the industrious amount of HDD usage.
That is the purpose of a pagefile, after all - to be "virtual" memory.

13
Offtopic / Re: What type of graphic filter you prefer ?
« on: March 16, 2018, 10:51:02 pm »
Most of the shit I do tends to be far too complicated for even the best of these filters to scale up;

resulting in some pretty nasty deformation instead of the intended look

So obviously I've learned to love the big squares despite being a big fan of said filters some six years ago.

14
OXCE Support / Re: OXCE+ Graphics Transparency Problem
« on: March 06, 2018, 12:10:04 pm »
Anything that isn't ufopaedia images are limited to index 1-255 (0 being transparent) of the defined battlescape palette.

15
XPiratez / Re: [MAIN] XPiratez - 0.99I1 - 26 Dec - Spirit of Christmas
« on: February 23, 2018, 01:39:24 pm »
I know that XPiratez now uses a custom pallet for the Inventories - but where is it.

I've looked in all the folders I think it should be in and can't seem to find it.
Closest thing I have lying around is
https://dl.dropbox.com/s/f3slusvaeb3ei6b/paleta_cock5.act

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