aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - 34s cell

Pages: [1]
1
Troubleshooting / Re: Cash Rollover Bug is still there.
« on: July 30, 2014, 11:15:09 pm »
if you increase the bitsize of funding you also should increase the bitsize of all prices
manufacture/sell/buy/maintenance/rent/wages/funding/

Could you explain this?

Quote
you shlould check that there is enough space in all screens where a price/funding related information is visible (seel/buy/manufacture/graph/mainscreen/funding/..)

On closer inspection UI changes might not be necessary since you could probably still see the amount in the base menu(since it only extends to the right). Also, even if it is obscured by the UI, how is that worse than the money rolling over?

2
Troubleshooting / Re: Cash Rollover Bug is still there.
« on: July 30, 2014, 02:40:27 pm »
It's just a question of how difficult it is (or how likely it is to cause other bugs) to at least up the limit to maybe 9.9 billion and make it stop rather than rollover to -9.9 billion.

If its too much effort that's fine, but dividing by 100 just doesn't look as good and it is a bit of a pain.

3
Troubleshooting / Re: Cash Rollover Bug is still there.
« on: July 29, 2014, 11:40:18 am »
Is there any particular reason for this limit?

4
Released Mods / Re: [STATSTRINGS] Warboy's Custom Statstrings
« on: June 11, 2014, 07:29:27 pm »
Well I can't find anyone else complaining about it so presumably not, but I'd like it :D

5
Released Mods / Re: [STATSTRINGS] Warboy's Custom Statstrings
« on: June 11, 2014, 04:00:11 pm »
Can that be fixed? Not being able to sort through recruits quickly is my main issue with the game.

Pages: [1]