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Messages - Marrik

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1
To be clear, am I supposed to have an item called a "Strange Artifact" after the mission is over?

2
Am I correct in assuming one would have to start a new game to use this?

3
Fortunately I got the same mission again, if the same issue crops up I'll be able to share the save.

4
Does anybody know? I don't remember seeing the "strange artifacts" in any of the previous versions, definitely not in this mission.

5
Unfortunately no, I've overwritten it since then.

What are the "Strange Artifacts," is that an item I'm supposed to be able to research?

6
The X-Com Files / Missing artifacts after Meet the Informant mission
« on: July 10, 2021, 09:49:30 am »
So I finished a "meet the informant" mission, and for some reason I didn't get the Secret Files the guy had in his inventory or any of the multiple Strange Artifacts that he and the enemy Westmen had. Is this a glitch?

7
The X-Com Files / Re: The X-Com Files - 1.8: The Shores of Hell
« on: June 09, 2021, 02:44:51 am »
Is 1.8b save compatible with 1.8?

8
The X-Com Files / Re: The X-Com Files - 1.8: The Shores of Hell
« on: May 06, 2021, 10:22:23 pm »
What about some kind of mission where you ambush a UAC convoy in a forest or canyon or something while disguised as Westmen? Maybe using only weapons Westmen use?

9
The X-Com Files / Alenium shards
« on: May 02, 2021, 07:12:06 am »
Is there any way to get more of them if my AIs die? Will I be able to make my own or get a steady supply of them at some point?

10
The X-Com Files / Base defenses
« on: April 27, 2021, 07:38:55 am »
Is there any reason to build them if I am low on space? In vanilla, if you didn't have enough base firepower to destroy the attacking UFO, it was the same as if you had no defenses. Is that how it works in this mod too?

11
Is there a way to do this?

12
The X-Com Files / Re: Beach mission swimsuits
« on: April 13, 2021, 08:39:04 am »
It has? Well, now we NEED the topless beach skins back!

13
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: March 30, 2021, 06:23:55 am »
I completed a base attack mission with agents from a base with no prison cells and captured +30 prisoners. I found that if I load the Geoscape autosave from right after winning the mission, I can keep those prisoners at the base indefinitely, even though I have no cells

14
The X-Com Files / Re: Beach mission swimsuits
« on: March 30, 2021, 06:19:52 am »
There is a naked armor. It is used as a background to the rest of the armors. It isn't available, though. Unless some changes in OXCE makes it available and Solarius misses it again.

https://openxcom.org/forum/index.php/topic,8430.msg130834.html#msg130834

If you go in to a vehicle, click "Armor" and right-click on an agent, it sets their armor to None and they're naked

15
The X-Com Files / Re: Beach mission swimsuits
« on: March 29, 2021, 04:46:06 am »
There definitely were, I'm not sure what version that was.

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