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Suggestions / UI addition: Remaining TUs when pressing ALT
« on: September 22, 2023, 08:01:51 am »
Here's a QoL / time saving idea I've been kicking around. I'm pretty knowledgeable myself when it comes to writing software, so it might be something I take a stab at if folks think it could help.
Basically when pressing ALT, in addition to showing facing, also draw a small bubble above each of your soldiers, which shows approximate remaining TUs. My mock-up below shows what I mean. The color coding should be something like green: >=50% TUs, Yellow 4-49% TUs, Red < 4 TUs (basically no time to do any movement). The bubble should also be partially filled based on remaining TUs (e.g. a half bubble means 50% TUs)
I think it can really help save time if you're looking for a soldier with TUs to fire at an enemy without resorting to clicking on each of them.
Bonus: when holding ALT, also show the TU bubbles of off-screen soldiers on the edges of the screen. This can help you when you're checking to see if anyone still has TUs remaining before the end of the turn.
Basically when pressing ALT, in addition to showing facing, also draw a small bubble above each of your soldiers, which shows approximate remaining TUs. My mock-up below shows what I mean. The color coding should be something like green: >=50% TUs, Yellow 4-49% TUs, Red < 4 TUs (basically no time to do any movement). The bubble should also be partially filled based on remaining TUs (e.g. a half bubble means 50% TUs)
I think it can really help save time if you're looking for a soldier with TUs to fire at an enemy without resorting to clicking on each of them.
Bonus: when holding ALT, also show the TU bubbles of off-screen soldiers on the edges of the screen. This can help you when you're checking to see if anyone still has TUs remaining before the end of the turn.