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Messages - .Mero

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Released Mods / Re: [COMPILATION] Final Mod Pack (FMP)
« on: December 06, 2017, 11:02:43 am »
Finally decided to give this a shot, after some weeks of finally getting th hang of the awesomeweapons mod

What kept me away was the the researchtree.. it's so damn cumbersome >_< and as an p[layer that exclusively plays on superhuman, i was a bit scared :P Awesomeguns already had me fail the first month a few times due to wrong research and manufacture decisions.

But i have to say it is not that bad, i'm doing better then at the start of awesomeweapons (maybe that experience helped)

Now somewhere in july and it's going pretty ok. weapon tech is slow but i get by pretty ok with what i have. List of dead soldiers is pretty long though, since io try to get as many live captures as possible >_<

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Been Playing this mod for the last week, and i absolutely love this.
Fantastic new sprites/images/effects. expanded research tree really gives you options and tough decisions on what route to go.

Took me several games to even make it through the first month.. (i play superhuman exclusively) because of wrong decisions on tech and weapons.

Hats of to you for making this.

I do however wish this mod was a bit more modular though, i love the new weapons and restrictions on them (before i used the terran plasma weapon mod to block the use of alien weapons) but i find some of the research pre-requisits a bit harsh (hyper wave decoder, grav shield, avenger)  so it would have been great to be able to choose what to use.

But other then that, great mod, Thanks a lot for giving us more ways and new challenges to enjoy this great game. ^^

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