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Messages - Drago888

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1
XPiratez / Re: Bug or entry removed for N5 version?
« on: June 09, 2023, 06:34:23 am »
It was never in the game in the first place. If it was in russian patch - I don't know, I don't look what's in there.

Thanks, I will ignore it in that case. Unless the Russian patch moderator gets back to me.

PS: My saved game is few years ago and thus could be remnants from eons past.

2
XPiratez / Bug or entry removed for N5 version?
« on: June 08, 2023, 03:48:01 pm »
Dear person in charge,

I will like to check for the STR_OAK_THANKS entry in Captain's Log in Bootypedia, is it taken out? Or is there issue with the entry?

Thanks in advance

** More information added **
This entry seems to be in the Russian Localization Patch Mod

3
XPiratez / Re: A thread for little questions
« on: November 30, 2022, 04:52:39 pm »
Rallehop,
Not sure if that not trolling. There is a research topic litterally called "We Need Craft Weapons" wich will give you first 14mm for free, further research will open manufacturing and finally contacts to just buy 25mm.
--
Wich a requierments for Captain's Log #2 event? 3rd year still no event for diplomacy.

Requirements for Captain's Log #2

       STR_CAPTAINS_LOG_01: true     (Captain Log #1)
       STR_PERSUASION: true              (Persuasion)
       STR_SAT_NETWORK: true           (Earth Satelite Network)
       STR_PIRATEZ_HIERARCHY: true   (Social Hierarchy)
       STR_CHRONICLES_001: true        (Pirates Tradition)
       STR_NO_CIVILIAN_TRAFFIC: true (Stop targetting Civilian Traffic)
       STR_CONTACT_SMUGGLERS: true (Contact: Smugglers)
       STR_BIKINI_PRODUCTION: true    (Bikini Design)
       STR_MEIDO_OUTFIT: true             (Maid Outfit)
       STR_ONSEN: true                         (Onsen)
       STR_PLOTTING: true                     (Plotting)

4
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 26, 2022, 02:07:12 pm »
I don't think Piratez even has a separate Research.rul, it seemed to be baked into Piratez.rul.

Download the research.rul file posted at the top of this page and replace/overwrite the one in Cities lore mod with it.

Thanks Shinr, it's working now after replacing the cities lore research.rul

5
XPiratez / Re: [MAIN] XPiratez - N2 Apocalyptic Edition 22-Oct-2022
« on: October 26, 2022, 11:48:18 am »
Did anyone encounter the attached error when activating the mod

Piratez cities lore


6
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 13, 2022, 02:39:05 am »
There's also a trick regarding hunter killers.  You use a faster craft to bait the hunter killer into chasing them to another ship.  Then they get kraked ;)

In any case, that's just how you use a kraken.  High powered missiles from multiple ships works if you're less concerned with money and more with score.  If you have the gauss coils to spare, lancers are best for hit and run due to the range. (viper figther: 45, lancer 65)

You also only want to use naval guns against big ships like the science vessel, against a dodgy low/unarmored ship you'd want beam lasers.  Although these days beams do 50% less damage.

Thanks Greep. Never thought of that before. Guess it's due to old habits from original XCOM where you just need 1 ship to kill another enemy ship.

7
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 13, 2022, 02:37:12 am »
enemy craft don't always go at max speed, they frequently will slow down and just fart around. You can't very well do effective propaganda flybys at mach 7 now can you.

Give chase and wait for stuff to slow down and then you can attack them. That said yes some targets won't slow down nuff for a kraken to play. But the more you can get a chance at the more earnings you get, the more earnings the more toys to get more opportunities.

Almost the whole mod is about pushing what you can do now that little bit extra to get something better, and repeating the cycle. The air game is no different.

Thanks Legion, will try that. Maybe can avoid having my ships downed (which I believe cause me to lose lots of points. plus the rookie piloting the ship).

8
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 12, 2022, 05:15:13 pm »
Sorry but like to check with the experts here regarding the Kraken with Naval Guns.

I check and Kraken have max speed of 2250.

Viper fighter have speed of 5000+
Science vessel have speed of 3000+

How do I use my Kraken to catch up with them? When I manage to catch up with them, how do I prevent the ship from maintaining at max distance from my Kraken (thus unable to engage them)?

Thanks

9
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 12, 2022, 05:14:19 am »
Honestly just sounds like you weren't building krakens as Iazo said haha.  Krakens demolish ships.

Oic thanks. Learnt something new. Yap, never use Kraken before. Will try it out on my new playthrough

Thanks again Greep and Iazo

10
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 12, 2022, 02:50:52 am »
But you can shoot the smaller planes. And to be honest a Kraken with 3xNaval guns can punch harder than you think.

Do you have a savegame? Most of the things you say make no sense to me. Higher studies a few years in?

This is unlike anythink I've heard. Usually one or two years in the game, a player will start to gather absurd scores, to the tune of 30k/month.

The only REMOTELY similar thing that I have seen is a guy who actively avoided researching new missions one year and half in.

Post the savegame here and we'll take a look. There's something rrally wrong with this situation, and I am not sure what.

I don't have the saved game where I lost the game due to scores. Already deleted them. I'm very bad at air combat. But I remember the hard to get things for the higher studies.
1. Implosion Bomb launcher (I remember it's gotten from viper fighter or something like that)   
2. Science vessels documentation           

I always lost a few ships getting them. (Many times, even after losing the ships, can't even down the ship. Or after down the ship, can't get the required items.

Or is it the other improvement after higher studies? Can't really remember

There was even a few games where I lost my new bases to attackers.

Guess I just sucks at this game :P

Maybe next time I played and lost the game due to research exhausted, will send the saved files. (But probably the last save before losing)

And for the Back to School, I remember the chancey item to get
1. Guild Stapler (although nowsaday, I rarely hit that as go for the warehouse research early in the game. Unless I'm very unlucky.)

11
Sorry but I owe anyone using this version an apology.

Just trace through MeridianOXC RuleItem.cpp commit History. The item image had been rendered wrongly (small picture instead of big) since 13 Nov 2021. (Could be earlier but 13 Nov 2021, there is modification to the drawHandSprite method)

As when testing after merging the new codes, did not look carefully at the images and just ensure that game can run.

12
XPiratez / Re: Curious about M4 release date vs openxcom+ date
« on: January 12, 2022, 02:20:56 am »
Thanks Iazo and Legion.

Oic now.

13
Dear all who are using this version,

If you encounter any bugs for the HD version, please kindly drop me an email at drago888@gmail.com with subject Xpiratez, attaching the save file and also the description of the bug and how to replicate it using your save file.

Also, I had fixed the images issues (for Ufopaedia - items (eg bite, weapons etc). Sorry that did not notice it until now.

Thanks for all your help and support

Also as I'm busy with work currently, thus unable to play and test thoroughly

14
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: January 11, 2022, 02:44:34 am »
I admit, this made me curious. Just shooting down everything should reduce their points, while allowing a lot of lucrative grpund missions.

I have no idea how you can both run out of research and not be able to shoot enough down or indeed, bledd out crew and not being able to replace them.

How many bases? What month were you on?

During those playthroughs, my air power is not sufficient to shoot down the bigger planes. I'm usually stuck researching towards "Back to School" or "Higher Studies". (Can't find some of the required items.)

Usually 2-3 bases. Can't remember which month. But for "Higher Studies", shall be a few years into the game.

15
XPiratez / Curious about M4 release date vs openxcom+ date
« on: January 11, 2022, 02:37:53 am »
Hi, just wondering if anyone knows why the openxcom+ date (2022-01-10) is later than the M4 release date (2022-01-06)?

Thank You
Ng Kock Leong

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