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IDT Modding Hub / Re: [UFO MEGAMOD] Reaver's Faithful Megamod
« on: June 10, 2020, 11:49:00 am »
Hello.
First, amazing Mod out there. I played your mod first and it was amazing
Second. I cannot find another topic to talk about this, so i will here. I was playing Your mod together with the Hybrid Mod in Dual History and found a few bugs.
1 - Alien Base retaliation is too fast.
I like to have 3 working bases before January ends (the headquarters and two support bases to cover important nations). In the Hybrid/Reaver it is almost impossible to create those bases, cause they are attacked a week, 2 week tops after being built. No radar or hangar can be made before that happen to even detect a single ufo.
2 - There is no smoke texture, the smoke grenade works, but there is no visual change.
3 - To install the mod I tries the steps on the mod download page and it kept giving me error messages. Only after dowloading your full mod and copy paste on the /user/mods it worked.
Again, amazing mod
First, amazing Mod out there. I played your mod first and it was amazing
Second. I cannot find another topic to talk about this, so i will here. I was playing Your mod together with the Hybrid Mod in Dual History and found a few bugs.
1 - Alien Base retaliation is too fast.
I like to have 3 working bases before January ends (the headquarters and two support bases to cover important nations). In the Hybrid/Reaver it is almost impossible to create those bases, cause they are attacked a week, 2 week tops after being built. No radar or hangar can be made before that happen to even detect a single ufo.
2 - There is no smoke texture, the smoke grenade works, but there is no visual change.
3 - To install the mod I tries the steps on the mod download page and it kept giving me error messages. Only after dowloading your full mod and copy paste on the /user/mods it worked.
Again, amazing mod