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Tools / Re: Globe Editor
« on: January 21, 2025, 12:17:15 am »
Relased a new version:
Support for .dat file
Polygon and Border Knife
Editing multiple border vertices
Merge borders
Open files by Drag & Drop
@GumChewer:
You can scroll with arrows or with the middle mouse button. Right click is already used in a few places, so it would be a pain to work around it.
I haven't added the comments and undo.
You can load/save .dat now. You can also load a .rul file that has a data file path. It will do its best to find the .dat file and load it up. It will also update the file accordingly. I hope that covers it.
It looks for the .dat file in the same dir as the .rul or one directory higher. So something like Resources/Globe/WORLD.DAT will also work.
@_Raven_
1. Not yet
2. You will find what you're looking for in the File menu. Except autosave.
3. Multiple .rul files will not be implemented.
4. Done
5. Done
6. If you're looking for the texture index you can enable it in View->Show Texture Indexes
7. That can be done in Project->Textures
8. Knife added
9. Never!
10. I will do my best (Except quads)
11. I believe all instructions are there.
Support for .dat file
Polygon and Border Knife
Editing multiple border vertices
Merge borders
Open files by Drag & Drop
@GumChewer:
You can scroll with arrows or with the middle mouse button. Right click is already used in a few places, so it would be a pain to work around it.
I haven't added the comments and undo.
You can load/save .dat now. You can also load a .rul file that has a data file path. It will do its best to find the .dat file and load it up. It will also update the file accordingly. I hope that covers it.
It looks for the .dat file in the same dir as the .rul or one directory higher. So something like Resources/Globe/WORLD.DAT will also work.
@_Raven_
1. Not yet
2. You will find what you're looking for in the File menu. Except autosave.
3. Multiple .rul files will not be implemented.
4. Done
5. Done
6. If you're looking for the texture index you can enable it in View->Show Texture Indexes
7. That can be done in Project->Textures
8. Knife added
9. Never!
10. I will do my best (Except quads)
11. I believe all instructions are there.