1
Just discovered this mod, and I'm loving it so far. However, when I'm playing as imperial guard, I find that my guardsmen can barely throw a grenade 4 or 5 squares away, whereas traitor guardsmen are routinely throwing grenades from across the map, easily further than lasgun range. I'm struggling on a lot of missions, when traitor guard throw 2 or 3 grenades into my chimera on the first turn and kill half my men. Is this intended behaviour?