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Messages - Creature

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1
Help / Re: Aircraft return from mission corrections
« on: January 29, 2021, 10:54:22 am »
Thanks

2
Help / Aircraft return from mission corrections
« on: January 28, 2021, 01:59:00 pm »
There is some opportunity to adjust the returning transport to redirect to the side, to other mission on way to the base? When returning from a job, by default there is no way to redirect.

3
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 26, 2021, 05:14:56 pm »
Some weapons require additional cult arms dealership research.

Maybe i'm blind, but it not there. I have ready research akm & have an item in warehouse, but haven't got an access to research dealership to buy them in market.

4
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: January 23, 2021, 09:28:40 pm »
After research akm gun, it didnt appeared for purchase in market menu... researching SKS and it didn't appeared too. What should i do?

5
Troubleshooting / Chage in code to transparent background
« on: March 07, 2020, 11:02:04 pm »
On geoscape - Finance, Ufopedia, Settings. All of them have transparent background, other not.

How to change code?

In which place should i change the lines of code to do that the study, or soldier, or inventory window opens in the same transparent background frame

6
Open Feedback / Re: LOVING THE NEW UFO DEFENSE
« on: March 06, 2020, 04:04:21 pm »
If someone codes in the requirements for that i would be more than happy to do my fair share of maps :P I am picturing this as a 3rd map file for each mapset, something we could add through Mapview2 would be fantastic. You would want a global variable in game to turn it off though for a Vanilla Experience.

today it look be better if you make mb when you sent interceptor to fight near ufo and set view to "Stormovik: Su-25 Soviet Attack Fighter" 1990 and it turn it new way! Thanks for.

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