Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - stn

Pages: [1]
1
The X-Com Files / Re: How can i make the escalation take longer?
« on: June 06, 2022, 11:28:18 am »
What I wanted to ask is what files and more specifically what parts I need to edit to make the game start 1 or 2 years earlier?
https://www.dropbox.com/s/x2nlt62yri9p8fe/Begin_in_1994.7z?dl=0

2
The X-Com Files / Re: The X-Com Files - 1.5: Shot in The Dark
« on: September 01, 2020, 11:25:30 am »
Why would they attack with only knives and pistols when they somehow got the info about X-Com base?
No one has received information about the X-Com base. A random group accidentally discovered the object.
Why  "knives and pistols"? I already wrote about this. I will not repeat.
Quote
How could animals just "broke the gate" to underground super secret paramilitary base backed by the UN?
Lol. I already wrote about this.
Quote
Overall, you all have literall Mod creator posting things above about those concepts and he is the one to decide what fits the narrative and what doesn't.
I know. Do not worry about that. :)

Quote
I guess nothing stops you from trying to make a mod that adds it, probably.
Don't worry about that either. :lol: Restless man. )
There are people who do this. They do submods and I use that. But I will not discuss this here.
I expressed the idea, it turned out to be bad, which means it will not be accepted. No problems. I don't discuss it anymore.


3
The X-Com Files / Re: The X-Com Files - 1.5: Shot in The Dark
« on: August 31, 2020, 10:30:44 am »
XCOM in the mod and its bases are supposed to be super classified, super hidden and such. There is no logic that some cult gets the info about of the basically the most secret thing that UN has. This secrecy can be reasonably broken by Aliens, or maybe MiB, with a bit of a stretch maybe even Osiron.

Even if so, why would cults attack it with knives and pistols? How would some animals, or zombies get in?

Knives and pistols - for light defense. The player has not yet prepared for a serious defense, let it be fun. He is not yet ready for serious men with heavy armor and guns. No masses of cultists - only 5-10 lightly armed men. Diversity. It might just be a gang of marauders. They walked through the woods and came across.)

Animals. They just broke the gate. The engineer who built the first base had no experience. And he had a lack of funding. He built a large barn + barbed wire and a watchtower.

Mutants. They broke the cage and ran out.))

4
The X-Com Files / Re: The X-Com Files - 1.5: Shot in The Dark
« on: August 29, 2020, 07:51:15 pm »
Is it possible to make a base defense mission much earlier than an alien invasion? For example, in the first or second year, let the cult members attack the base with a pistol and knives, or several animals or zombies.

5
The X-Com Files / Re: Translation - Russian - XCF v. 0.8.4 (Complete)
« on: January 12, 2020, 03:09:52 pm »
You don't need to move anything from these folders anywhere. These directories contain the submods that should be enabled from the ingame menu after you have installed the mod. The Mods manager is opened by clicking on the Mods button in the main menu.
Да, я делал так. Не сработало. Поэтому просто скопировал все папки на авось - и прокатило.
аттач

Однако спасибо за ваш скрин, теперь вижу, в чем ошибка. В очередности подключения модов. Если мод с кириллицей идет раньше, то последующий его как-то затирает.

Ok, I realized what my mistake is. The mod x-files should go first, then the mod cirillic-mod. See attachment number 2(There is the wrong option).


2Solarius Scorch
thanks for the wonderful mods X-Files and Final Mod Pack.
2Kammerer
thanks for the translation


6
The X-Com Files / Re: Translation - Russian - XCF v. 0.8.4 (Complete)
« on: January 11, 2020, 04:31:21 pm »
Yes, for the same thing as in any other mod.
There are three folders in the archive openxcom_xfiles_1.1.2.zip:
DarkGeoscape
XCF Cyrillic Names
Final Mod Pack

There is a file "metadata.yml" in each folder  (three different files). I copied  folders from XCF Cyrillic Names, and everything works. But i have doubts about this file from XCF Cyrillic Names folder.



7
The X-Com Files / Re: Translation - Russian - XCF v. 0.8.4 (Complete)
« on: January 11, 2020, 10:41:54 am »
There is a metadata.yml file in the Xcf.cyrillic names. Is he needed for something?
 В смысле, когда копирую без него, все работает, по крайней мере запускается. Если с ним, с заменой, то уже нет.

Pages: [1]