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Messages - mhdm

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1
OXCE Support Y-scripts / Re: Script hooks
« on: December 20, 2019, 09:19:03 am »
I see thank you very much for your answers. I already added the information to the reference page.

2
OXCE Support Y-scripts / Re: Script hooks
« on: December 18, 2019, 10:03:24 pm »
Wow thanks I'll add them to the reference. Btw there is no flag/hook that happens when a character turns to look around is there?. Can a flag related to the right mouse button be used?. I want to create a mod to allow some armors to look around without spending TU's figured I could use the recovery script every time they looked around to give them the TU's back but im guessing its not that easy.

3
OXCE Support Y-scripts / [Answered] Script hooks
« on: December 17, 2019, 01:25:34 am »
I want to add the description of the script hooks to the ruleset reference. Searching in the forums I found the ones for hitUnit and damageUnit but I was unable to find others if any of you know what they do and when they trigger I'll add them to the reference.

Still missing

Unit scripts
recolorUnitSprite
selectUnitSprite
selectMoveSoundUnit
reactionUnitAction
reactionUnitReaction
createUnit
newTurnUnit
returnFromMissionUnit
awardExperience
visibilityUnit

Item scripts
recolorItemSprite
selectItemSprite
reactionWeaponAction
createItem
newTurnItem

4
XPiratez / Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« on: December 13, 2019, 08:48:13 am »
Me too I barely managed to download the x files before this happened and I'd love to try this mod too.

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