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Messages - Riftwalker170

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The X-Com Files / Re: How to equip/bring a Laser Tank in to a mission?
« on: November 15, 2019, 08:13:07 pm »
HWPs are equipped on Basic AI Units like soldier Armour.

Ohhhhhh that makes sense, Thank you.


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The X-Com Files / How to equip/bring a Laser Tank in to a mission?
« on: November 15, 2019, 05:56:24 pm »
So a few days ago i asked about killing a Sectopod with no strong weapons against it (im happy to report that I managed to take it down but not with AP rifles, the thing that took it down was a Incendiary rocket from a launcher which my heavy weapons soldier found in a hangar store room thing, quite lucky) so i wanted to prepare for future situations so i built a laser tank because i heard that the Sectopods dont like laser cannons.

After this a thought went through my head "why not use this in a mission" so i tried to equip it on to a Dragonfly but it didn't show up. "Ok maybe i need a Skymarshall or another ship type" so i got Skymarshall but still no luck.

So i ask, does anybody know how to bring this in to a fight, do i need a tech or something?

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Among standart weapons you can use Barrett Sniper Rifle. It ignores 30% of armor and and has good bonus to damage in the right hands (give it to the soldier with highest accuracy). Also you should choose the right position: shoot to sectopod's lateral or back part for the most effectiveness. It's legs are the most vulnerable. BO snpr are also could be used, but it will take more time to crush its armor.
Be patient and safe, and you'll destroy it.  :)

What about the Tactical sniper rifle (the heavy one which can fire HE) its kinetic round has a 65% armor effectiveness, which if i understand the system correctly, will go through 35% of the enemy armor.

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So ive been playing this mod for a good bit now and I have finally gotten a good campaign going with 4 bases and a lot money. Everything was going well until the battleships attacked, specifically they attacked my US base (which i called Area 51, its a must). After using the brilliant tactics of corner camping and save scumming i was able to reduce the enemy force to a single sectopod but that is where the trouble began because this base was not prepared for them as i didnt buy a lot of HighEx. I tried everything i had, small rockets, large rockets, RPG AT rockets, tritanium grenades, alien laser rifles and nothing worked.

So does anyone know what i can do?

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