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Messages - terbro10

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Suggestions / Re: Make OpenXcom easier to use than original UFO!
« on: September 04, 2010, 11:44:46 am »
Does not the operating system do it's best to make for these consessions like ms's ease of access control panel etc. the magnify glass for example. I would presume that colourblind people don't just see a pitch black or bright white screen so colours that are pale or deep would probably disinguish for them.

@ Bramcor-  Perhaps it is a cop out to not have it, excuse the pun "in black and white" off the bat but you would only need to decipher the colour code once, instead of "Murphely Lawely" guessing the wrong savegame every time. Although I agree it would detract from the original asthetics of the game

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XCOMutil was an interesting mod for XCOM UFO in the terrain and space ship aspect of the battlescape randomly mixing up the tiles so as every mission was never the same. I'm glad to not know when the next door I'm walking through is the control room of a space ship with a commander with 80 odd reactions inside!

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Suggestions / Re: Make OpenXcom easier to use than original UFO!
« on: September 03, 2010, 09:29:35 pm »
Red Text Tactical mission, blue text geoscape view?!?

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