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Messages - Thorir

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1
Open Feedback / Re: Pre-prime grenade
« on: March 23, 2022, 04:27:36 pm »
The missing step was the thing within the options. Thank you!

2
Open Feedback / Pre-prime grenade
« on: March 23, 2022, 12:52:25 pm »
Hello there,

A noob question here: How do I pre-prime a grenade before mission? I have seen this feature in a few videos, but can't figure out/find any clue.

Thank you!

3
Tools / Re: UnitSprite Studio
« on: March 22, 2022, 12:12:57 pm »
That's already more than enough for a solid start. Thank you for your help!

4
Tools / Re: UnitSprite Studio
« on: March 21, 2022, 05:28:36 pm »
Theoreticaly can I create separated sheets for each weapon? Frankly speaking my ultimate goal here is to assemble NPC sprites with different arms for Doom... ::)

5
Tools / Re: UnitSprite Studio
« on: March 21, 2022, 10:32:01 am »
Hello there,
 I'm very new to the XCOM modding scene, so obviously I'm full of dummy questions (but also with inspiration). I promise I'll try to learn by doing and read back on the forum, but I have something that actually made me creating an account...

Is there any way to change the handobject preview item here? I mean if I load a complete hadobject sheet (for a Sectoid for example) I only get the assault rifle. I can't figure out how to put like a plasma pistol or something to its hand.

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