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Messages - seaurchinhead

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XPiratez / Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« on: November 03, 2019, 12:44:45 am »
OHHH MY GOD!!!

Lowered TU for grenades!!!!!! THANK YOU SO MUCH!!!!!!!!!!!!!!!!!

I really really love using grenades, and I was always somewhat disappointed by high TU in this mod...but now I'm happy!!!!

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XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: October 21, 2019, 03:49:30 pm »
Have anyone tried only sticking to one 'concept' for the girls?

For example, I tried only using pirate related clothes and weapons, which worked surprisingly well thanks to the high base damage of flintlock pistols/muskets. It doesn't get worse as the game progresses since you can make ballistas and cannons yourself, which is also very great for strong gals to use.

I'm now thinking about trying 'barbarian-warrior' play, mostly using bows, javelins and HEAVY focus on melee weapons; but unfortunately I'm not even that good at vanilla X-COM games and I can't play higher difficulty like the rest of people in this forum :(

I was wondering if anyone else had a successful play like this?

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XPiratez / Re: [MAIN] XPiratez - K1 - 17 Nov - Bandaid needed!
« on: October 18, 2019, 02:44:31 pm »
While I'm glad for the new version, it's a bit of shame that now there's another system which forces the players to solve the battles faster. I guess I'm a bit too noob to get used to rushing my battles.... :(

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