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Messages - cleanass

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The X-Com Files / Re: Willing to pay $1000 USD for alternate endings
« on: April 05, 2024, 09:42:05 pm »
Thanks for the insights!

If all these things are concerns for anybody, I suggest an alternative: I will donate the money to a charity of your chosing.

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The X-Com Files / Re: Willing to pay $1000 USD for alternate endings
« on: April 05, 2024, 08:14:10 pm »
I think "paid content" usually means that you are selling your work to users. We aren't selling anything to anyone here, the plan is to give it away for free.

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The X-Com Files / Re: Willing to pay $1000 USD for alternate endings
« on: April 04, 2024, 10:24:09 pm »
Thanks for the input.

I found your point about going bit too far with "how modding is supposed to work" to be rather interesting.

As a professional software developer of over 20 years myself, I recall countless times that I contributed to open source projects, based on some custom features that we needed to build for our own purposes, for which we were paid. The customers were usually happy about the prospect of integrating their paid work into open source project, because they would get benefit of further development and refinement of said feature for free, by the community.

Personally, I don't see an issue here. Seems to be like everyone benefits at the end. Those people that are on the sidelines that "actively pariticpated in making XCF" are welcome to participate in this, just as much as you.

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The X-Com Files / Re: Willing to pay $1000 USD for alternate endings
« on: April 04, 2024, 03:35:58 am »
Regarding "how do you define" - I'm basically talking about the last mission where you go to cydonia, which IIRC is two-part mission, first above ground, then under.

Not talking about entire separate story arcs or something as drastic, requiring "several months of time" as you put it. I don't see a reason to lose Lunar raids or anything else for that matter.

Don't need any animated cutscenes, but some custom art at the end would be cool, maybe AI-generated.

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The X-Com Files / Willing to pay $1000 USD for alternate endings
« on: April 04, 2024, 01:06:23 am »
Hi folks,

I have enjoyed multiple playthroughs of this wonderful mod. You have given me the joy of childhood which I feared forever lost, and for that, I am eternally grateful. However, the Cydonia ending is a bit anti-climatic after a few times.

I am willing to pay for at least 2 more alternate endings to be developed. This could be a setting at the start of the game, e.g.
- Alternate Ending Random
- Alternate Ending One
- Alternate Ending Two
...

The actual "depth" of this alternate ending isn't even that important, so long as it's a surprise, and at least close in depth to the Cydonia ending.

I can pay in crypto or wire transfer or whatever. We can workout format and simple agreement, I can even have it notarized and enforcable in USA if you'd like.

I would of course want this to be released and incorporated into next version of the mod. This must be shared.

Any takers?

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The X-Com Files / Re: Where to get Satellite Launch Supply?
« on: February 18, 2022, 11:47:15 pm »
and after I launched it and researched all the associated tech afterwards... do I just sit and wait for mission to pop up?

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The X-Com Files / Re: Where to get Satellite Launch Supply?
« on: February 18, 2022, 11:10:54 pm »
OMG I just realized I can just purchase it... so dumb

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The X-Com Files / Re: Where to get Satellite Launch Supply?
« on: February 18, 2022, 11:08:35 pm »
Hmm seems I have this tech, but that thread doesn't answer my issues - where to get Satellite Launch Supply? Seems I cannot build it.

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The X-Com Files / Re: Where to get Satellite Launch Supply?
« on: February 18, 2022, 11:05:44 pm »
Seems that I need tech that I can obtain from one of the commanders in order to build the supply; i've already interragated all except for the Snake commander, but I never have any bases or battle ships with snakes, so I don't know how to get it.

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The X-Com Files / Where to get Satellite Launch Supply?
« on: February 16, 2022, 11:07:42 pm »
Hello,

Been loving the mod, but feel like I'm stuck. I have built Lunar Control Room, but I don't know where to get Satellite Launch Supply from in order to manufacture Lunar Satellite Assembly.

Please help!
Big thanks for this amazing creation; would be amazing to see something like this done with the newer xcom game engines.

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