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XPiratez / Re: Bladum's ideas compilation
« on: November 30, 2016, 10:13:31 pm »
it is in sync
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So it is triggered by research? Fair enough, since research can be autocompleted at game start or somesuch. I was hoping for a global list as well, where you could simply define different eco-events to be triggered at random each week or month, with some of them blocked off by research (akin to missionScripts). Also absolutely needs a popup feedback window that informs the player what the hell is going on.