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XPiratez / Re: Bugs & Crash Reports
« on: May 28, 2019, 01:48:26 pm »
I'm getting a crash from a base invasion.
I've attached a save that I fortunately made shortly before.
Quote
[FATAL] A fatal error has occurred: Something is wrong in your map definitions, craft/ufo map is too tall?
[28-05-2019_10-34-14] [FATAL] 0x6371c0 OpenXcom::CrossPlatform::stackTrace(void*)
[28-05-2019_10-34-14] [FATAL] 0x638960 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[28-05-2019_10-34-14] [FATAL] 0x425980 exceptionLogger()
[28-05-2019_10-34-14] [FATAL] 0xc86228 MPEGaction::MPEGaction()
[28-05-2019_10-34-14] [FATAL] 0x555b50 OpenXcom::BattlescapeGenerator::addBlock(int, int, OpenXcom::MapBlock*, bool)
[28-05-2019_10-34-14] [FATAL] 0x746dff90 atol
[28-05-2019_10-34-14] [FATAL] 0x55d590 OpenXcom::BattlescapeGenerator::generateBaseMap()
[28-05-2019_10-34-14] [FATAL] 0x564680 OpenXcom::BattlescapeGenerator::generateMap(std::vector<OpenXcom::MapScript*, std::allocator<OpenXcom::MapScript*> > const*)
[28-05-2019_10-34-14] [FATAL] 0x56d870 OpenXcom::BattlescapeGenerator::run()
[28-05-2019_10-34-14] [FATAL] 0x770ca0 OpenXcom::GeoscapeState::handleBaseDefense(OpenXcom::Base*, OpenXcom::Ufo*)
[28-05-2019_10-34-14] [FATAL] 0x749810 OpenXcom::BaseDefenseState::btnOkClick(OpenXcom::Action*)
[28-05-2019_10-34-14] [FATAL] 0x662b00 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[28-05-2019_10-34-14] [FATAL] 0x662f40 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[28-05-2019_10-34-14] [FATAL] 0x7278b0 OpenXcom::State::handle(OpenXcom::Action*)
[28-05-2019_10-34-14] [FATAL] 0x65dbd0 OpenXcom::Game::run()
[28-05-2019_10-34-14] [FATAL] 0x425b90 SDL_main
[28-05-2019_10-34-14] [FATAL] 0xab5390 console_main
[28-05-2019_10-34-14] [FATAL] ??
[28-05-2019_10-34-14] [FATAL] 0x751c8470 BaseThreadInitThunk
[28-05-2019_10-34-14] [FATAL] 0x77c74140 RtlAreBitsSet
[28-05-2019_10-34-14] [FATAL] 0x77c74140 RtlAreBitsSet
[28-05-2019_10-34-23] [FATAL] OpenXcom has crashed: Something is wrong in your map definitions, craft/ufo map is too tall?
More details here: F:/Dioxine_XPiratez/user/openxcom.log
If this error was unexpected, please report it to the developers.
I've attached a save that I fortunately made shortly before.