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Messages - huschel?

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XPiratez / Re: A thread for little questions
« on: August 27, 2024, 09:40:13 pm »
dang... the mess hall. thx  :)

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XPiratez / Re: A thread for little questions
« on: August 27, 2024, 07:34:52 pm »
Hi,

I want to remove the still from my initial base. But it always tells me "Facility in use". I canceled all production in this base and shipped away all runts to another base. I can't think of anythin else that is causing the facility to be in use. What am I missing?

Thx!

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XPiratez / How do you use different soldier types?
« on: April 01, 2019, 10:12:13 pm »
Hi everyone,

I was wondering what you are using the different soldier types for? Honestly, I love the variety of unit types available but I still feel a bit overwhelmed and think I don't utilize every unit type in an optimal way...

Uber Gals (let's throw escaped lunatics, freaks and "normal" hands together to keep this easy)
Have the most potential, biggest selection of gear, expensive. I use them for my primary strike team.

Peasants
Weak in every concern, however with ok-ish max values, cheap. I almost exclusively use them in the beginning, when I'm lacking Gal-power. Although it might be a good idea to include a cheap nurse to the crew of each bigger dropship, just to stay back in the ship and treat all wounded/exhausted/demoralized units.

Slave Soldiers
Kinda meh until you get the Doom armor in large numbers but boy, their effectiveness really peaked for me after that. I usually put them in the biggest craft I can field, add a vehicle or two and have several cheap strike teams across the globe.

Lok'Nars
In theory they should be sneaky scouts, have some exclusive gimmicks like the gyrocopter and there are missions like the ratman cache, which can only be done by them but in the end I never find enough reasons to keep a team of those arround.

Bugeyes
What I read from other posts those are good VooDoo users but simmilar to the Lok'Nars, I just never found a good way to integrate them into my roster.

Auxiliars (various beasts that can be recruited)
I exclusively use them as a cheap base defense. A burrow full of mutated reapers or tamed werewolves next to an elevator has a lot of stopping power.

Gnomes
I saw there is a new soldier type in the latest version, although I did not upgrade yet and have no experience. Did anyone already test them?

So, I usually have a primary strike team of Gals that I send on the most difficult missions. Additionally I have some cheap slave teams as a backup. They come in big numbers with vehicle support and simply overwhelm the enemy. Peasants are only an early game substitute until I have enough Gals/slaves. Auxiliary beasts are used for base defens only.
As you can see I normaly have teams exclusively of one soldier type only. I tested a little bit with mixed teams but without satisfying results.
Do you use diferent team compositions? Any uses for the different soldier types that I missed?

Looking forward to reading your opinions!

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