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Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.29.0
« on: November 26, 2024, 07:47:59 pm »
Hello Robin!
Here
Here
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Hello wolwerin,
thanks for the report!
#1 added to the "to fix" list.
I think I already fixed #2 in my local version (0.30.3), but I will check again.
I'm in summer-lazy-mode, so please be patient
Thanks for the feedback and the translation!Here is the translation for the latest version. I hope I haven't missed anything in it. Plus corrected the old errors that I found.
I think that the strings with the "_" at the end are necessary: they are computed during execution, so there isn't a corresponding entry in the ruleset, but you still have to provide the text.
(I think they are used in the popup that appears when you L-click on an existing alien site/base. I don't remember the details, perhaps I misunderstood).
new version, 0.24.1Hello Robin! Now I am translating for version 0.24.2. And in general, it is already ready, but I noticed a strange line in the text that breaks the translation and does not display as it should.
new version up, 0.21.1.Oh thanks! I'll know
@wolwerin: backup first if you update, because it is not retro-compatible and it might break your game.
@wolwerinGood! Thanks, I'll try it soon
try with this file.
but you have to restart the mission (load a save before landing).
You can use the attached file for the final mission, it should work.
Overwrite the one you have in the OpenXcom\mods\From the Apocalypse\Ruleset folder
I'm not finding anything wrong for the UFO ABDUCTOR, I don't know.
Two different items used the same setting.Code: [Select]- type: STR_ALIEN_PROPULSION_SYSTEM
With this change you should get the Aliens Sensors whenever you recover a UFO.
size: 0.5
costSell: 100000
specialType: 37 # this is the correct value for this item
recoveryPoints: 5
Thanks for feedback
I cannot understand why you do not get the Alien Sensors.
You should get them with every UFO, everything seems in place:Code: [Select]items:
All the MCDs have the Target_Type:59 properly set to "3" (matching specialType).
- type: STR_ALIEN_NAVIGATION
size: 0.2
costSell: 80000
specialType: 3
recoveryPoints: 5
research:
- name: STR_ALIEN_NAVIGATION
cost: 700
points: 15
needItem: true
destroyItem: true
So it should really work.
I guess I need help on this....
Similar situation for the PSYMORPH: it is missing The Martian Solution for the next research.
Martian Solution should unlock when you research a Skeletoid Leader, which you did so it should be there, but it is not for some reason.
But all this is going to be changed so I'm not going to worry about this.