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Builds & Ports / Re: Makefile for Dingoo A320
« on: December 21, 2013, 06:58:16 pm »
Hello Wild Penguin.
Some months ago zear from GCW-Zero team asked me about my OpenXCom port. I said him that I had no free time to continue the work at that moment, as I was working on another projects. So I sent him my latest working code, as he told me he will work on that. Since then, I don't know how is his progress. Maybe you could try to contact him on dingoonity.org
Anyway, if you like to take a look, here's the files: https://dl.dropboxusercontent.com/u/5789679/OpenXcom-copy.tar.bz2
As SupSuper has said, the "arcade-style keyboard" is already working for name entry on GCW-Zero, the critical part there is the battle scene poor performance and the need of a proper mouse emulation through analog stick.
Some months ago zear from GCW-Zero team asked me about my OpenXCom port. I said him that I had no free time to continue the work at that moment, as I was working on another projects. So I sent him my latest working code, as he told me he will work on that. Since then, I don't know how is his progress. Maybe you could try to contact him on dingoonity.org
Anyway, if you like to take a look, here's the files: https://dl.dropboxusercontent.com/u/5789679/OpenXcom-copy.tar.bz2
As SupSuper has said, the "arcade-style keyboard" is already working for name entry on GCW-Zero, the critical part there is the battle scene poor performance and the need of a proper mouse emulation through analog stick.