I would like one change: The ability to see soldier stats when equipping a craft and the ability to equip a craft while examining the soldier stats. This is a design flaw in my opinion and it makes no sense not to combine those two screens.
I guess you mean "when equipping a soldier", and not "when equipping a craft" ?
When you enter the "equip craft" menu, you can choose what weapons to mount on the craft, the soldiers to be transported, the equipment to be transported, and the armor suits that the soldiers can have. In the soldier's menu, you can view their statistics, equip them with armor suits and rename the soldiers.
The most annoying thing about strategically equipping a craft with soldiers is that you can't view their stats. In order to find that out, you have got to switch between the menus or rename the soldiers to a barcode name. It's very simple to code, given that the button objects already exist.
Also, since this is a source code, why not add the music that came with the playstation version of the game. It's only a million times more immersive. Or at least give the users the option to choose between the 'old' music and the 'new' one. If no one has it, I can upload it somewhere. How's that sound?