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Messages - Joe

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The X-Com Files / Re: Level difficulty - what do they do exactly
« on: October 14, 2018, 02:01:30 am »
Thanks for the info

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The X-Com Files / Level difficulty - what do they do exactly
« on: October 08, 2018, 04:56:54 am »
Hey, great mod. Makes me want to watch the X-files series.

I was wondering, what do the difficulty level do in this mod? I heard it affects research and enemy stats.

I'm wondering on which level to play. I'm thinking, if I play on Veteran with Ironman, will this be hard enough? Or is superhuman just too hard?

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Thanks so much Yankes, this is great! Could you explain how to use it?

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OXCE Suggestions DONE / Re: Modding experience gained and stat caps
« on: October 07, 2018, 12:38:05 am »
Thanks to all for the answers, for now I use a little hack work around, not too pretty but does the job. I'd be interested in your script Yankes though.

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.18)
« on: October 06, 2018, 10:11:41 pm »
Is this mod compatible with the X-com files mod? It looks really cool!

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The X-Com Files / Re: Nice mod !
« on: October 05, 2018, 05:16:53 am »


It's your first game and you're playing Superhuman? Are you insane or what?
Even I don't play on Superhuman.
It's up to you, but don't expect any sympathy. :P

I was wondering what do difficulty levels change? I tried superhuman once and I thought aliens have more TU and could move across the whole map to kill you. And research took longer it seemed. Anyway it seemed impossible but I like impossible.

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OXCE Suggestions DONE / Re: Modding experience gained and stat caps
« on: October 05, 2018, 01:38:38 am »
Basic exp grain have minimum 33% chance, but script can reduce it to 1%

Which script? I'm interested.

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OXCE Suggestions DONE / Re: Modding experience gained and stat caps
« on: October 05, 2018, 12:32:33 am »
Just curious, what would you do with the experience formula if you could?

I want to put the stats cap higher and lower the experience gain rate, and maybe not use training facilities altogether. Just for fun, cause I remember playing xcom apocalypse and having all my soldiers maxed out very early, then I felt it got less fun.

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OXCE Suggestions DONE / Re: Modding experience gained and stat caps
« on: October 05, 2018, 12:28:56 am »
This is what you can do to change experience gain rates: New experience award system / accuracy training system

You can reduce experience gain rates by selecting a lower value, for example experienceTrainingMode: 6 trains firing accuracy only 1/3 of the time. You can't increase an individual attribute's training rate above 1, but you can train faster by applying multiple attributes. For example, experienceTrainingMode: 14 trains both firing accuracy and reactions.

As you probably figured out by reading Meridian's thread, this only affects experience gained by hitting hostile targets with weapons. If you want extra training in addition to this, you can implement a training facility into your mod, which can have any training rate you like.

Another way to alter the rate of training is to change all of the attributes. You can cut all training in half by doubling every attribute except psi strength. You can double the rate of training by halving all attributes except psi strength. You can change psi strength as well, but you'll need to understand that doubling psi strength and doubling psi skill quadruples psi offense power while increasing psi defense to slightly more than double.
Let me know if you want an in-depth tutorial for how to do this.

Thanks for the answer. I read the thread and If I understand correctly, I have to put the line experienceTrainingMode : xx  on every weapon in the game? Or on every soldier? I know how to edit the text files but I'm a beginner, I found the ruleset for soldiers and units.

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OXCE Suggestions DONE / Re: Modding experience gained and stat caps
« on: October 04, 2018, 10:00:04 am »
Thanks for the answer.

1- So there's no way I can create my own rule for experience?

2- And is there a way I can change the way that works too?

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I really like open xcom, lots of fun.

So I just want to make some small changes instead of big mods. Currently playing the x files mod.

I wanted to change

1- how much experience you gain, but didn't find any rules anywhere in the rules files about it, and I looked hard.
2-  and the maximum stats of soldiers : I did find the rules file and changed them. The problem is I think the formula for experience gained is based on the maximum stats caps, so if I change the stats caps it messes up the experience formula, so I need to be able to change both.

Does anyone know?

Thanks

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