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Messages - cptMikky

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The X-Com Files / Re: What is the benefit of Olympians?
« on: December 22, 2021, 05:15:55 pm »
That's true, unless you are doing infiltration missions. It probably isn't very impactful, I'm just clarifying.

Right. At this point in the game I have no (interesting) infiltration missions anymore so kinda forgot about that. Thinking about that the armor, at least for me, would be better then flying in those missions anyway.

To leave something to the hybrids, best I can do here is 5 armour. What do you think?

Sounds good enough :) I don't have any Helix Psions yet, started with Hybrids quite late into the game so I have yet to figure out their full potential.

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The X-Com Files / Re: What is the benefit of Olympians?
« on: December 17, 2021, 09:48:19 pm »
4. They can fly without equipment.

right, that, too. This feature, however, is rather nullified by the fact that by the time X-Com has Olympians, it most likely has all the fancy flying suits as well which are better in pretty much every stat than their non-flying cousins. How about instead of implicit flying ability, the Olympians would have, say, +15 armor?

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The X-Com Files / What is the benefit of Olympians?
« on: December 15, 2021, 02:24:00 pm »
Hi everyone!

There's not much about Olympians in the paedia page, just that they are somehow "better".

The only apparent thing is they lose 10 BRV on transformation, but nothing else is explicit.

So far I was able to spot only three differences:

1. they can "see" through walls at about 5 tile distance
2. they get +10 TUs when wearing a flying armor
3. they can train PSK above 50

What more is there?

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OXCE Builds & Ports / Re: Bugs (?) with my saved games
« on: August 30, 2021, 12:59:44 am »
I have probably the exact same issue - binTiles doesn't work while "old" save loads well.

Linux, yaml-cpp both v0.7.0 from packages and freshly compiled from master, various OXCE versions including latest `oxce-plus` branch (c59419b4914d350131f4c947392baff11b3ccbc6), v7.0 commit and a few random commits in between.

Tried Yankes' patch: (github)/cptMikky/OpenXcom/commit/09aab335576996930a4e914de11cd8ba25492a78

It works but only with saves created with that patch - old saves still don't load correctly, see attachments:

t1.sav - created by an unpatched build directly after loading Yankes' hacked save
t2.sav - created by patched build from the hacked save

t1 doesn't load correctly but t2 does.

I'm not yet 100 % convinced this is a yaml-cpp issue but if it is, we should maybe try to describe the bug and post it upstream.

OT: why are github issues disabled for OXCE?

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