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Suggestions / Ideas for tunning down Psi attacks while keeping the general gameplay
« on: February 11, 2018, 03:37:57 pm »
Hi everyone. It's my first post.
As the title says I would like to be able to keep the essence behind psi warfare while being able to make it a bit easier/predictable, so I have two ideas:
As the title says I would like to be able to keep the essence behind psi warfare while being able to make it a bit easier/predictable, so I have two ideas:
- Allow to mod the distance penalty on attack strenght. By being able to increase it, it will still be a nightmare to assault UFOs but the danger zone will be smaller.
- Make another option to be able to mind attack any enemies that at least one of your troops has seen that turn. That's more than just the line of sight of the psi soldier.