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XPiratez / Re: Massive alien activity causing negative rating
« on: February 08, 2018, 02:16:07 pm »Together with the low score rating the report must've told you regions that reduced 'funding' or simply withdrawed (zero tolerance policy).
Scouting those regions using crafts like the hunter-killer or any vessel capable of staying for hours 'anchored' in the area to spot the ufo is a solution to look into.
The academy loves to 'dig' for resources in Siberia. The 'excavator' craft used is poorly armed and can't hit your crafts too good (considering decent pilot/s driving it) and the drill-ship can be easily gunned down using 10mm craft-guns, spike rockets and seagull rockets. The crew is poorly armed and no armor. The toughest opposition are the 1x1 drones and one single engineer. The rest are 'Explorers' and researchers.
The traders guild does this mission from time to time as well, they have the same poor equipment and armor with mostly G.O. and Guild Security running around the surface.
Capturing an excavator always nets you 48x Metal Ore. You can either smelt it into x50 scrap metal or bunker it for late-game 50.000 $ obsidian chips (Mint required).
Also go for research! Research nets score for every topic done. It's a sizable source of positive score income you've to invest into to progress the tech-tree and 'bandaid' months of inactivity due to wounded hands or simply no activity in your region.
Yeah it was some asian region/countries. I didn't have anything with good radar range to scout the region and the damage was already done once I noticed it. Also while I did have spike rockets and seagulls they were too expensive to keep actually in use. Keeping then in planes that shoot down stuff made most missions just not worth it. If I had had more hangar/base capacity it could have been possible to keep a dedicated craft with them equipped for bigger stuff.
If I had actually gotten to meet them in battlescape I have no doubt it would have gone down well. I just didn't yet have the capacity to get there and was caught off-guard.
I was capped at 16/16 brainers and they were busy all the time, but they didn't really matter at this scope of score.
If the missions are coded to target specifically siberia making an asia based start could be a nice early counter to this.