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Troubleshooting / Re: libstdc++6.dll
« on: January 10, 2018, 09:46:11 am »Ehm, what exactly do you mean by: "and told it to use an old Win9x version for the data files" ?
The point in installation where you have to tell it a path to the original version of XCom. I used the Win9x release. I wasn't sure if the version of XCom you use matters in any way.
I don't know why OpenXcom would depend on libstdc++.dll (it's a GCC dll and 1.0 uses Visual Studio), but if you want a legitimate link to find it, it's here: https://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version6/gcc-6.3.0/Thanks a ton, works now (although it seems to not like https://coolsoft.altervista.org/en/virtualmidisynth, openxcom is crashing when I select MIDI music in options. VirtualMidiSynth implements midi output by its own driver. Guess I'll try the nightly as R1dO suggested)
If you don't have a TAR archiver, I've taken the courtesy of zipping it here: https://openxcom.org/download/extras/libstdc++-6.zip
It could be that oxc depends on a c++ redistributable not supplied with the download since the devs assume it is already present on the system ... just guessing here.I'm using Windows 7 x64. I was under the impression that nightlies are generally not considered stable so I stayed away from it from the beginning. I'll check it out.
What version of windows are you using?
Also keep in mind that if you want to play recent mods the version you've downloaded (the 1.0 release) won't work. Common advice is to use a nightly.