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Messages - BenKirbyTennyson

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1
Troubleshooting / Re: libstdc++6.dll
« on: January 10, 2018, 09:46:11 am »
Ehm, what exactly do you mean by: "and told it to use an old Win9x version for the data files" ?

The point in installation where you have to tell it a path to the original version of XCom. I used the Win9x release. I wasn't sure if the version of XCom you use matters in any way.


I don't know why OpenXcom would depend on libstdc++.dll (it's a GCC dll and 1.0 uses Visual Studio), but if you want a legitimate link to find it, it's here: https://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version6/gcc-6.3.0/

If you don't have a TAR archiver, I've taken the courtesy of zipping it here: https://openxcom.org/download/extras/libstdc++-6.zip
Thanks a ton, works now (although it seems to not like https://coolsoft.altervista.org/en/virtualmidisynth, openxcom is crashing when I select MIDI music in options. VirtualMidiSynth implements midi output by its own driver. Guess I'll try the nightly as R1dO suggested)

It could be that oxc depends on a c++ redistributable not supplied with the download since the devs assume it is already present on the system ... just guessing here.

What version of windows are you using?

Also keep in mind that if you want to play recent mods the version you've downloaded (the 1.0 release) won't work. Common advice is to use a nightly.
I'm using Windows 7 x64. I was under the impression that nightlies are generally not considered stable so I stayed away from it from the beginning. I'll check it out.

2
Open Feedback / Melee reactions (bug?)
« on: January 09, 2018, 09:54:57 pm »
Heya,

 I have run into a situation in vanilla, where I am reaction-attacked by a Chryssalid.
The Ufopaedia states that "Units react using Snap Shot ONLY", which would rule out melee attacks, no?
Don't know if this is intended behavior or not.
I have uploaded a savegame here:
https://drive.google.com/drive/folders/1Xl5JE1XhZtUB_6JROsoBC_QFX1KGEsfg?usp=sharing
Just go down the elevator with the unit that is active as soon as the game is loaded and it will be killed by a melee attack.

3
Troubleshooting / libstdc++6.dll
« on: January 07, 2018, 02:30:08 pm »
Hi folks. I'm new to this forum and OpenXCom in general.
I just downloaded the Windows installer from here -> https://openxcom.org/file/1720/
and told it to use an old Win9x version for the data files. The installation finished without any warnings or error messages.
When trying to run OpenXCom, I get a popup that says libstdc++6.dll is missing, then the thread dies.

Could anybody point me in the right direction where I can download said DLL from a legit source?
All Google is spitting out are shady DLL sites which I'd rather avoid if possible.

Thank you in advance

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