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Messages - SolRSolid

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The X-Com Files / Re: The Thing arc
« on: July 10, 2019, 10:51:09 pm »
I just had to search for this thread after finding a creepy antartic mission, with a certain Thing. And holy crap was I scared! I figured out immediately they were tough when it took a lot to bring one down, so my 2nd turn instinct was to stun civillians.

Surprise! First civillian was a Thing in disguise, and that right there scared me more than any other mission in my entire time playing X-COM. Needless to say, I had brought only 7 soldiers (although well equipped with .308 and black ops assault rifles and flame gloves, and flares and lights as it was winter in the antartic!) After that nasty surprise, I wasted no time in flame gloving every civilian I saw to death, unsure if they were human or not.

At first I felt a tiny bit betrayed, but given I survived the ordeal with no casualties (thanks to psionics and sheer brutality towards every living thing there) it was a thrill of a mission!

edit: also good work on ufopedia entry
also, civillian death score should possibly be turned off/down/something for that mission? It seemed like the disguised Things counted as dead civilian score, maybe at least when I disintegrated them in one shot

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It happened with all weapons with all enemies. Buckshot shotguns of any kind seemed significantly more effected, but it would happen on everything ranged. Never used melee enough to know if it was affected

---=== Two short posts within two minuts, srsly? Merging. ===---


The bullets just straight up always missed. Hit a wall or something. Left me scratching my head when it told me i had a 150% chance to hit

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So, what I noticed from 0.7.0 and earlier, wielding shotguns in particular but on other weapons, the game says I have a 100% chance to hit (Or more) but 6 times out of 10 it misses. Is there an explanation to This? Haven't had the time to update but this has happened on every version I've played

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