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Messages - PvtHopscotch

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The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: September 30, 2017, 11:48:32 pm »
... I suggest bringing explosives, since blocked off areas are kind of justified on these missions.

So I can breach through those thick walls? I ask because that smoke in the left side of the first screenshot is the result of all 10 of my High Explosives I brought with me and it didn't do anything to the wall. Do the cave/catacomb walls just require more bang than I'm bringing?

Don't get me wrong, I'm not complaining, I just haven't been able to make a dent in these situations so I wanted to double check.

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The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: September 30, 2017, 11:23:02 pm »
I'm not sure if I'm encountering a bug in some of the maps or a mechanic that I'm just not getting.

I've been experiencing maps that have sections completely blocked off from access. I've only encountered it in the Cyberweb Sewer maps and the Undead Catacombs but that's also all the further I've gotten. Usually it's been the case that my spawn area/room is blocked off from the rest of the map, forcing me to reload a geoscape save before the mission popped. Most recent however is a inaccessible section in an undead catacombs map, containing the last few enemies.

Again, if this is intentional and I'm missing something I apologize but I've detonated about 2-3 shit-tons of High-Explosives trying to breach them so I figured I'd check.

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Dear Modmaster/Modmistress.

...

You actually answered a question I was going to ask. I researched the gold codex and wasnt aware it was going to lock me out of certain things but rolling around the research index gave me this feeling.

Now I know.

I was curious as well. Has the game flow/curve been slowed down quite a bit? I've gotten the impression from reading various posts and (albeit older) let's plays that being at the end of year 3 I should be seeing a lot more opposition than I am.

I'll admit to being a bit of a slowplayer but I've been sacrificing craft after craft trying to down a fighter to unlock the research but the drain on funds and toothless air-power has got me at a bit of a wall. I can maintain what's being tossed at me and keep my head above water but I've growing concerns that I've played myself into a corner.

I'm not adverse to starting over but this is my first play through and would like to stick it out till the bitter end. However if I've already lost and just don't know it, I'd rather know now.

Regardless I'm having a friggen blast so hats off to all the hard work that's gone into the mod. I can't even imagine the headache involved in just balancing everything.

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