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The X-Com Files / Re: [submod]Submod list for XCF
« on: January 23, 2024, 04:07:23 pm »Most likely a result of removal of some armours in 3.2 (underwater versions of most power suits). If a submod still refers to them, it will break things.Thank you. After your message, I deleted the armor that had errors, 4 units, from the file "armors_UntouchablesXCF" and now it works.
I need resurrected soldiers, hiring new ones added by the mod is not needed