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Released Mods / Re: [UFO MEGAMOD] XCR: X-COM Classic Remastered
« on: June 27, 2019, 11:33:30 am »I forgot to tell you that I used it in a bunch of FMP
As for some specifics:
I suppose that without FMP it will be a little easier))
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I forgot to tell you that I used it in a bunch of FMP
As for some specifics:
Acvtually, darkened UFOs should be all included in the mod... But I'm not 100% sure, so it's not on the list. I'd rather not use it.