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Messages - Il Grande Oli

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Translations / Re: Italian translation for TFTD
« on: March 19, 2017, 04:36:27 pm »
After 2 months I fully translated the entire game of TFTD.
I corrected every error and checked if senteces fit in every textbox (I think).
Some Ufopaedia items are not very pleasant to see, because I kept the original English formats.
And I edited some interceptor status with newlines for a better view. There are warnings on Transifex, but as I've done it's the better way.
I've checked the OpenXcom and installer sections, too. 8)
Hope I did a good job  :D

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Translations / Re: Italian translation for TFTD
« on: January 25, 2017, 06:42:53 am »
Apparently, that was an issue all translations had due to Transifex changing their format, making them unreadable to OpenXCOM. It should be fixed right now. And thanks for doing the reviewing and editing by the way; I ended up uploading my translation anyway, and tried to do some fixing and checking, but I always had the impression something would pass through.

Thanks to you to have opened my way.
I thought I could accomplish the work in few hours...
I'm spending so much time of my life in that!!! :o ... and I am just halfway.  :'(
Don't blame me if I changed so much things in your translations, but somethings was needful.
I'm starting soon to play with what I've done and I'll problably see many mistakes I've done.
Since you have more experience, we could work together if you consider it right. For example if you find my any mistakes.

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Translations / Re: Italian translation for TFTD
« on: January 05, 2017, 04:28:17 am »
Hi,
The italian translation still don't work.
The "it.yml" file that is supplied with OpenXCOM project is corrupted for some reasons that I did not discover yet (a reason could be that "it:" statement is missing, but insert that don't fix the problem).

I tried the seoqud163 file and it works.
So, thanks man ;), now I could start to play in Italian.

But the translation does not satisfy me so much.
I'm now joining transifex to help translating this game.

I only hope the OpenXCOM staff will fix this issue about the file they supply.

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